BGaming · 2026 · measured RTP 86.3% · tested 2026-11-03
Wild Cash Gold
Wild Cash Gold writes its Bonus game total one digit per respin, and the third one, the hundreds, came up 0 on 37 of 41 bought boards that reached it; 10,000 demo rounds put RTP at 86.3% against 97%.
In numbers: the lab's RTP test on the official demo server measured 86.3% against 97% declared over 10,000 logged rounds; 9.0% of rounds paid; a natural bonus landed once per 323 rounds (31 in total) and a bonus round paid a median 99x the stake, mean 143.3x, trigger spin included; 50 bonus buys at 100x returned 0.71x of their price on average, 92% of them below the price; the biggest round paid 588.0x; the longest dry run was 79 spins.
Wild Cash Gold demo
Same reels, real payouts
Cafe Casino runs the same Wild Cash Gold with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeTest card
10,000 spins · FUN 2.00 bet · every request logged
| Spins | 10,000 |
| Bet | FUN 2.00 |
| RTP declared | 97.00% |
| RTP measured | 86.34% (approximate 95% CI 64.2–108.5) |
| Hit frequency | 9% · every 11.06 |
| Dead streak max / avg | 79 / 11.22 |
| Median hit | 3.00x |
| Max win (no bonus round) | 100.0x · round 3804 |
| Respin bonuses, natural | 31 · 3.1 bHz · every 322.6 spins · mean complete bonus payout 143.3x stake |
| Balance start → end | 1,000 → -1,733 |
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Bonus buy lab
50 buys × 100x · FUN 200 each
mean 0.71x · median 0.47× price (FUN 94.00) · 46 of 50 below price · best 4.45x · worst 0.02x
| Respins per bonus (avg / min–max) | 3.1 / 2–5 |
| Bonuses that paid nothing | 0% |
- Spent
- FUN 10,00050 × FUN 200
- Returned
- FUN 7,13271.32% · approximate 95% CI 47–96%
- Net
- −FUN 2,868−14.3 buys
- Break-even or better
- 4 / 508%
- Paid 2× price or more
- 3 / 506%
- Price in base spins
- 100natural trigger every ~323 spins
One ticket equals 100 ordinary stakes. Natural bonuses occurred once per 323 ordinary rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll this run needed
| 50 bets | bust at spin 79 |
| 100 bets | bust at spin 151 |
| 200 bets | bust at spin 451 |
One run, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
19 rules screens from the game
Matching symbols pay on 10 fixed lines over the 5x3 reels, three, four or five of a kind left to right on consecutive reels, in multiples of the total bet, and only the highest win counts on each line. Three sevens are worth 30x and five 500x; the star pays 20x to 200x, the watermelon 4x to 50x, grapes, lemons, oranges and plums 1.5x to 12x, and cherries 0.5x to 3x. Despite the title there is no Wild symbol on these reels: the round gold logo, labelled Bonus in the paytable, is the scatter. The rules rate the game and every buy option at 97% RTP and cap a round at 25,000x the bet, a top prize the game data puts at odds of 1 in 7,839,769, while total bets span FUN 0.10 up to FUN 20.00.
Reels 1, 3 and 5 are the only ones that carry the scatter, and three scatters open the Bonus game: 24 tiles around a one-row reel split into three green sections, with 17 digit tiles from 0 to 9, three EXIT and four GOLD tiles on every Standard board of the test. The game lasts 3 rounds, counted as Respins; in each a highlight runs round the frame and stops on one tile, and a digit is placed in the next section to the left of those already written, so the third round sets the hundreds. After the last round the number on the reel multiplies the bet, while an EXIT tile ends the game at once on the number already written.
A GOLD tile moves the game to the Gold tier: 2 rounds on a reel of four sections, a 16-tile board with three GOLD and two EXIT tiles and far higher numbers, and each number landed is added to the reel value instead of being placed as a digit. Gold boards in the log carried tiles of up to 2,487, beyond the 210 named in the rules, but the values actually landed ran from 10 to 143. GOLD on that board would open the Extreme tier, one round with numbers up to 25000, five sections and no GOLD or EXIT tiles, which no round of the test reached.
Only the Standard Bonus, FUN 200 at a FUN 2.00 bet, was bought in the test; the menu also holds Chance x2 for FUN 4.00, which raises the chance of a natural Bonus game, the Gold Bonus for FUN 400 with a guaranteed Gold upgrade and the Extreme Bonus for FUN 1,000 with a guaranteed Extreme upgrade.
Scatter symbol
Respin
Bonus game
Bonus buy
Extra bet
Bet range FUN 0.10 – 20 per spin · payouts read from the game's paytable at bet FUN 2.00
Gallery
9 frames from the demo session
Verdict
A zero on the hundreds reel
Three respins on round 2324 lit the tiles 8, 8 and 5, the green reels read 588, and the round returned 588x the FUN 2.00 stake, FUN 1,176, the best of the 10,000 ordinary rounds. Because each new digit lands to the left of the last, a 5 on the third respin is worth 500x, while a 0 there adds nothing. Line wins alone never went past 100x, reached on round 3804.
Fifteen of the 31 natural Bonus games passed 100x: twelve with a digit from 1 to 5 on the third respin of the plain board, three after a GOLD tile, where the second tier added values such as 143 to the total. Eleven others landed a 0 on that respin and stayed below 100x. Counted as whole rounds, the 31 supplied 51.45% of the series' total payout.
The 50 Standard Bonus tickets began on the same kind of board, three EXIT and four GOLD tiles among the 24, yet only four of them wrote a hundreds digit, and those four were the only tickets to earn back the FUN 200 price, ticket 50 leading with FUN 890. Six tickets reached GOLD and none of them got past 71x. A bought round averaged 71.32x the FUN 2.00 stake, against 143.29x for a natural one on the same base, and on 37 of the 41 purchased boards that reached the third respin without an upgrade the hundreds reel showed 0.
- Round 2324's natural Bonus game paid 588x the stake from the tiles 8, 8 and 5
- Natural Bonus games of 100x or more, 15 of 31, brought 80.77% of natural bonus money
- Ticket 50 turned its FUN 200 into FUN 890 with a 4 on the third respin
- Ordinary line wins reached 100x the stake without any feature on round 3804
- Round 6559 lit a 0 and then EXIT, a natural Bonus game worth nothing
- GOLD upgrades on six bought tickets topped out at 71x the stake
- Ticket 13 met EXIT on its second respin and returned FUN 4 of FUN 200
- Bonus games included, just 9.04% of ordinary rounds paid anything
Test record
10,000 rounds · 50 buys · open data · closed rig
One test run so far: a single session of the base game plus a separate series of bonus purchases on the official demo server, every request and response logged. When the game is tested again, the new run is added here and the figures on this page combine all runs into one sample.
- 10,000rounds logged
- 9%rounds that paid
- 588xbiggest round
- 1 / 323natural bonus rate
- 0.71xmean of 50 buys
- 79longest dry streak
01run Run 012026-11-03 measured return86.34%-10.7 pts vs declared
- 95% band
- 64.2–108.5%
- rounds that paid
- 9%
- biggest round
- 588x · round 2,324
- longest dry streak
- 79
- natural bonuses
- 31 · one per 323 rounds
- bonus buys
- mean 0.71x · median 0.47x · 92% below price
- balance start → end
- 1,000 → -1,733
- deepest drawdown
- 2,054x
10,000 ordinary rounds, including naturally triggered features, at a fixed FUN 2 bet; 50 bonus buys at FUN 200 each (100x); recorded on the official BGaming demo server (jurisdiction demo, RTP profile 97.0%); every request and response logged; test run 2026-11-03.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test →
FAQ
4 questions · answered from the log
Where does each respin's digit go in the Wild Cash Gold Bonus game?
Each respin lights one of 24 tiles around three green reels, and a digit tile is written on the next reel to the left. Round 286 of the test read 8, then 48, then 048, and paid 48x the FUN 2.00 stake, FUN 96. An EXIT tile ends the round on the number already shown, and a GOLD tile moves it to the Gold tier with two new respins whose tile values are added to the total.
Can a Wild Cash Gold Standard Bonus earn back its FUN 200 price?
Yes. Ticket 50 paid the most, FUN 890 or 4.45x the price, and three more cleared it, every one with a hundreds digit on the third respin. Across all 50 purchases on a FUN 2.00 bet, FUN 7,132 of the FUN 10,000 came back, 71.32%, and half of them paid FUN 94 or less, 0.47x.
Is 97% RTP still plausible for Wild Cash Gold after an 86.34% demo?
Yes. The 86.34% came from a single series of 10,000 ordinary rounds on a FUN 2.00 bet, and its approximate 95% CI, from 64.17% to 108.5%, still takes in the declared 97%. Thirty-one natural Bonus games supplied 51.45% of the series' payouts, with single Bonus games worth anywhere between 0x and 588x the stake, so a few rounds move the total a long way.
Three scatters start the Wild Cash Gold Bonus game, but how often do they land?
Thirty-one triggers in 10,000 ordinary rounds put the average wait at 322.6 rounds, or 3.1 bHz, the lab’s measure of natural features per 1,000 rounds. With the scatter confined to the first, third and fifth reels, each trigger is exactly three of them, and all 31 opened on the Standard board; four of the 31 later moved to the Gold tier through a GOLD tile, and none reached the Extreme tier.
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- spins10,000
- bet2.00
- result-1,366x
- RTP measured86.3%
- bonuses31
- max win, no bonus100.0x


















