Big Time Gaming · 2018 · tested 2026-10-02
Extra Chilli
An x1 multiplier still produced a 150x purple-chilli win in Extra Chilli's bought demo feature, while ways using the lower reel made up 76.5% of free spins payouts in the ordinary series.
Test card
10,000 spins · FUN 1.00 bet · every request logged| Spins | 10,000 |
| Bet | FUN 1.00 |
| RTP declared | 96.15% |
| RTP measured | 88.69% (approximate 95% CI 80.1–97.3) |
| Hit frequency | 38% · every 2.62 |
| Dead streak max / avg | 16 / 2.63 |
| Median hit | 0.80x |
| Max win (base game) | 63.1x · spin 3122 |
| Free spins, natural | 58 · 5.8 bHz · every 172.4 spins · mean FS-only payout 32.9x stake |
| Balance start → end | 5,000 → 3,869 |
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Play Extra Chilli demo
BIG TIME GAMING · official demo · same math as real play
Same reels, real payouts
Cafe Casino runs the same Extra Chilli with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeBonus buy lab
50 buys × 50x · FUN 50 eachmean 0.88x · median 0.433× price (FUN 21.65) · 35 of 50 below price · best 4.30x · worst 0.03x
| Spins per bonus (avg / min–max) | 8.9 / 8–12 |
| Retriggered | 6% |
| Bonuses that paid nothing | 0% |
Only spins added during a feature count as extensions here. Ordinary play produced one among 58 features, at round 4630, which added eight spins to its opening eight. Purchases 23, 26 and 33 each added four to an eight-spin start, so 3 of 50 bought features retriggered; an opening award of twelve is not counted.
- Spent
- FUN 2,50050 × FUN 50
- Returned
- FUN 2,199.5587.98% · approximate 95% CI 61–115%
- Net
- −FUN 300.45−6.0 buys
- Break-even or better
- 15 / 5030%
- Paid 2× price or more
- 8 / 5016%
- Price in base spins
- 50natural trigger every ~172 spins
One ticket equals 50 ordinary stakes. Natural bonuses occurred once per 172 paid rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll this run needed| 50 bets | bust at spin 219 |
| 100 bets | bust at spin 503 |
| 200 bets | bust at spin 1576 |
One run, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
8 rules screens from the gameExtra Chilli puts four extra positions underneath its six main reels, one position for each of reels 2 through 5. These positions join the symbols above them when a winning combination is counted, allowing as many as 117,649 Megaways. Winning symbols are removed and replaced, and the same paid spin continues through successive reactions; the lower reel refills horizontally while the main reels refill vertically. Every combination starts on reel 1, with purple chillies paying on a pair of adjacent reels and the remaining symbols requiring three or more.
Three HOT scatters open an eight-spin feature, with four added to the starting award for each further scatter. Wilds substitute for paying symbols but cannot replace HOT or Feature Drop coins. Once the feature begins, its multiplier opens at x1 and rises after every winning reaction, keeping its level between free spins; the feature screen describes it as unlimited.
During the bonus, Free Spin Scatters can land on the extra reel: three grant another four spins and four grant eight. These extensions are separate from the opening award, so a feature that starts with 12 or 16 spins has not retriggered.
Feature Drop starts at 50 times the ordinary stake. Coins found while playing reduce the displayed price by 0.2, 0.3, 0.4, 0.5, 1 or 2 stakes, and reaching zero starts the feature automatically. A bought feature has no fixed length; in this sample purchases opened with either 8 or 12 spins.
COLLECT keeps the award shown on the wheel, while GAMBLE spins it: each success adds four spins up to 24 in total, a miss falls back to the smaller award shown in black, and a black zero ends the feature. Every feature in this test was collected, so the figures say nothing about gambling. The tested Relax-hosted version reports 96.15% RTP and accepts FUN 0.40 to FUN 25 per spin, FUN being its demo credit. Evolution lists the original release as 2018 and rates its volatility High, and official product pages also quote other RTP variants.
Megaways
Cascading reels
Wild symbol
Scatter symbol
Free spins
Retrigger
Multiplier
Gamble feature
Bonus buy
Bet range FUN 0.40 – 25 per spin · payouts read from the game's paytable at bet FUN 1.00
Gallery
10 frames from the test
Verdict
Six purple ways at x1Purchased entry 30 produced the biggest single award of the buy series while its multiplier was still x1: six five-reel ways of purple chillies at 25 stakes each, FUN 150 at a FUN 1 stake. The feature finished at FUN 158.80, no paying combination in it ran above x3, and FUN 156.40 of the return came from ways that used the lower reel.
In 10,000 ordinary rounds, ways with at least one lower-reel symbol paid FUN 4,561.25 outside free spins and FUN 1,458.85 inside them: 65.5% of the FUN 6,961.75 won outside the feature and 76.5% of the FUN 1,907.60 paid in it. A way that crosses several lower positions is counted once. Those four positions joined a paying combination in 2,951 of the 10,000 rounds.
The 58 features earned in ordinary play split into 47 HOT triggers and 11 automatic Feature Drops, where coins had pushed the price to zero. Fifty-four opened with eight spins and four with twelve. Only round 4630 extended its award, from eight spins to sixteen, for FUN 88.15; the largest ordinary-series round, 6398 at FUN 167.90, simply started with twelve.
The purchase series cost FUN 2,500 for fifty fresh-price entries and returned FUN 2,199.55: FUN 2,191.40 from free spins and FUN 8.15 from the triggering rounds. The best ticket paid FUN 215.10 from eight spins, with x14 the highest multiplier on a paying combination. Entries 23, 26 and 33 each gained four extra spins and still finished at only FUN 16.45, FUN 14.60 and FUN 18.00.
- Six purple-chilli ways across five reels paid FUN 150 while the multiplier was still x1.
- All 47 HOT bonuses left the accumulated Feature Drop discount in place.
- The lower reel joined paying combinations in 2,951 of 10,000 ordinary rounds.
- Eight purchases paid FUN 100 or more against a FUN 50 price.
- Small wins dominated: 2,055 of 3,819 paying ordinary rounds returned less than the FUN 1 stake.
- 35 of 50 bought features returned less than their FUN 50 price, the weakest only FUN 1.40.
- Extra spins arrived in just one of the 58 earned features.
Test record
10,000 rounds · 50 buys · open data · closed rigOne test run so far: a single session of the base game plus a separate series of bonus purchases on the official demo server, every request and response logged. When the game is tested again, the new run is added here and the figures on this page combine all runs into one sample.
- 10,000rounds logged
- 38%rounds that paid
- 168xbiggest round
- 1 / 172natural bonus rate
- 0.88xmean of 50 buys
- 16longest dry streak
01run Run 012026-10-02 measured return88.69%-7.5 pts vs declared
- 95% band
- 80.1–97.3%
- rounds that paid
- 38%
- biggest round
- 168x · round 6,398
- longest dry streak
- 16
- natural bonuses
- 58 · one per 172 rounds
- bonus buys
- mean 0.88x · median 0.43x · 70% below price
- balance start → end
- 5,000 → 3,869
- deepest drawdown
- 1,305x
10000 ordinary paid rounds, including naturally triggered features, at a fixed FUN 1.0 bet; 50 bonus buys at 50.0 each (50.0x); mode: COLLECT without gambling; ordinary rounds include HOT bonuses and zero-price Feature Drop earned with coins on the Big Time Gaming demo served by the Relax Gaming platform (jurisdiction MT, RTP profile 96.15%); every request and response logged; test run 2026-10-02.
The test rig plays the official demo build over the network and records every server round: bet, win, cascade steps, free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test →
FAQ
6 questions · answered from the logDo symbols beneath the main reels help form winning ways?
Yes. Extra Chilli's extra reel has four positions, one under each of reels 2, 3, 4 and 5, and they complete ways together with the main columns. In the ordinary sample, combinations using at least one of those positions paid 65.5% of winnings outside free spins and 76.5% inside them, each combination counted once even when it used several lower symbols.
Does an award of 12 spins count as a retrigger?
No. Twelve is an opening award, dealt to 4 of the 58 earned features and 8 of the 50 purchases. Real extensions happened in one earned feature, from 8 to 16 spins, and in three purchases, each from 8 to 12; every feature was collected without a gamble.
Does a HOT bonus erase the Feature Drop discount?
No. The accumulated discount survived all 47 HOT bonuses in the series: at round 469 the price was FUN 38.30 before and after the bonus, and at round 640 it stayed at FUN 29.00. Only the 11 rounds where coins drove the meter to zero reset it, starting Feature Drop automatically and returning the price to 50 stakes.
How often did a 50x Feature Drop recover its price?
In 15 of 50 purchases, which returned more than FUN 50; the other 35 finished below the price. The median purchase returned FUN 21.65, counting the triggering round's win, and the whole series returned 87.98% of its cost. All were bought back to back at the starting price of 50 stakes, so no coin discount applied.
Can a big Extra Chilli bonus pay at a low multiplier?
Yes. Purchased entry 30 returned FUN 158.80 without a winning combination above x3. Its biggest hit, six purple-chilli ways across five reels, paid FUN 150 at x1, before the multiplier had climbed even once.
Is 96.15% the result of the Extra Chilli test?
No. 96.15% is the RTP this Relax-hosted build reports. The ordinary sample returned FUN 8,869.35 from FUN 10,000 wagered, or 88.69%, with an approximate 95% confidence interval of 80.05% to 97.34% from a normal approximation. That interval describes uncertainty around this sample, not a forecast for another session.








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