Relax Gaming · tested 2026-09-27
Money Train 3
Four carts above 260x lifted the first Money Train 3 demo run to 104.82% RTP; bought Original bonus rounds in that run averaged only 0.62x, and 45 of the 50 lost.
- RTP measured / declared 98.4% 96.1%
- Hit frequency 19%
- Max win · no bonus 254x
- Bonus buy · mean result 100x · 0.70x
- Respin bonuses, natural 45 / 20,000
- Bonus frequency 2.3 bHz
In numbers: measured RTP 98.4% against 96.1% declared over 20,000 logged rounds in 2 runs; 19.1% of rounds paid; a natural bonus landed once per 444 rounds (45 in total) and a bonus round paid a median 46x the stake, mean 91.1x, trigger spin included; 100 bonus buys at 100x returned 0.70x of their price on average, 86% of them below the price; the biggest round paid 514.0x; the longest dry run was 32 spins.
Test card
20,000 spins · FUN 2.00 bet · every request logged| Spins | 20,000 · 2 runs |
| Bet | FUN 2.00 |
| RTP declared | 96.10% |
| RTP measured | 98.36% (approximate 95% CI 86.3–110.5) |
| Hit frequency | 19% · every 5.24 |
| Dead streak max / avg | 32 / 5.23 |
| Median hit | 1.20x |
| Max win (no bonus round) | 254.4x · run 1, round 9826 |
| Respin bonuses, natural | 45 · 2.3 bHz · every 444.4 spins · mean complete bonus payout 91.1x stake |
| Balance start → end | 5,000 → 4,346 |
- 012026-09-0810,000 rounds · 50 buysfiles & checksums ↓104.82%RTP5 files · SHA-256 ↓
- 022026-09-2710,000 rounds · 50 buysfiles & checksums ↓91.91%RTP5 files · SHA-256 ↓
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Play Money Train 3 demo
RELAX GAMING · official demo · same math as real play
Same reels, real payouts
Cafe Casino runs the same Money Train 3 with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeBonus buy lab
100 buys × 100x · FUN 200 eachmean 0.70x · median 0.4× price (FUN 80.00) · 86 of 100 below price · best 7.91x · worst 0.07x
| Respins per bonus (avg / min–max) | 15.8 / 4–39 |
| Bonuses that paid nothing | 0% |
- Spent
- FUN 20,000100 × FUN 200
- Returned
- FUN 13,95069.75% · approximate 95% CI 48–91%
- Net
- −FUN 6,050−30.3 buys
- Break-even or better
- 14 / 10014%
- Paid 2× price or more
- 4 / 1004%
- Price in base spins
- 100natural trigger every ~444 spins
One ticket equals 100 ordinary stakes. Natural bonuses occurred once per 444 ordinary rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll the 2 runs in sequence needed| 50 bets | bust at spin 4587 |
| 100 bets | bust at spin 4757 |
| 200 bets | bust at spin 4929 |
The runs are played back to back as one series, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
20 rules screens from the gameMoney Train 3 runs five reels, four rows and 40 fixed lines. Five sheriffs in a line pay 20x the bet, the top of the table, the gas-mask wild pays the same 20x on its own and stands in for every ordinary symbol; the mohawk and the green-haired soldier pay 10x and 9x, the woman with the pistol 8x, and the four gems run from 5x down to 3x for a full line. Three of a kind pays 0.2x to 0.8x, so the base game is a matter of wilds and long lines rather than single hits. The demo takes bets from 0.10 to 5.00.
The respin here is a consolation feature: it can only start at the end of a spin that paid nothing. One symbol already on the reels is picked at random and sticks, the others respin, and every new copy that lands buys another respin. Multiplier symbols marked 1x, 2x and 3x can drop in too; they do not stick but grant a respin, and their values are summed and multiply the final win. The feature ends when a respin brings nothing new.
The Money Cart opens on three bonus symbols anywhere, with gold persistent symbols counting towards the three. The triggering symbols reveal a value in bets and the cart starts with three spins; every new symbol resets the counter to three. Filling a column with symbols opens an extra column, up to twice in one round, so the five-column cart can grow to seven. The special symbols carry the round: a collector gathers every visible value into its own, a payer hands its value to all the others, a sniper doubles between three and eight symbols, the collector-payer gathers and then pays, the necromancer brings spent symbols back, and each has a persistent twin that acts again after every spin.
Four tickets sit in the buy menu: the Original Feature at 100x, the Persistent Feature at 500x with a guaranteed persistent symbol, and two cheaper tickets, 2 Spin at 50x and 1 Spin at 20x, which start the cart with fewer spins on the counter. The rules quote 96.1% for the base game and 96.5% for purchases, with a 100,000x cap; the lab's buys, fifty per run, were all the 100x Original Feature.
Wild symbol
Respin
Multiplier
Sticky symbol
Bonus game
Bonus buy
Bet range FUN 0.10 – 5 per spin · payouts read from the game's paytable at bet FUN 2.00
Gallery
10 frames from the demo session
Verdict
Lines pay, carts flickerTwo runs at FUN 2 came in at 104.82% and 91.91%, 98.36% pooled over 20,000 rounds, approximate 95% CI 86.25 to 110.48%, so the measured figure sits two points above the printed 96.1% while the pooled balance closed 327 stakes down. The base rhythm held: a hit on 19.3% and 18.88% of spins, a 1.2x median, 80.9% of rounds paying nothing, and blank stretches of 30 and 32 spins at the longest.
Unlike its sequel, this Money Train earns most of its money on the reels: the 19,671 spins without a feature paid 60.4% of the return, with eight of them above 100x, 254.4x on round 9826 of the first run and 210x on round 9498 of the second at the top. Forty-five Money Carts, one per 444 spins, 2.3 bHz, added 20.8%: 91.07x on average, 46x at the median, FUN 92, ten carts above 100x and one under 20x, but the spread between runs was wide, 121.55x against 61.91x, because the first run's 514x, 471x and 464x carts found no answer in the second, whose best was 203x. Respins, the consolation feature after a losing spin, fired 284 times, one per 70 spins, and paid 18.8% at a 13.0x average, the best 199x on round 8451 of the second run; take the 514x cart of round 5032 out and the other 19,999 spins returned 95.80%.
One hundred Original Feature tickets at FUN 200 returned 0.6975x of price, 69.75%, FUN 13,950 for FUN 20,000, 0.6156x then 0.7794x by run, with a median ticket of 0.4x, FUN 80; 86 of 100 lost money, 61 returned under half, and just two tickets beat 5x, the first run's buy 8 at 7.91x and the second run's buy 48 at 7.32x, so the other 99 averaged 0.6246x once the best is set aside. The first run never fell more than 259 stakes below its start and closed 482 up; the second peaked at 214 up on spin 106 and slid to 1,628 down at spin 7621 before recovering to 809 down. Two sessions, one hot and one cold, and a buy counter that lost money in both: that is the series so far.
- 98.36% pooled over two runs, two points above the printed 96.1%
- Line wins carry the game: 60.4% of the return from spins without a feature, eight of them above 100x
- Forty-five natural carts averaged 91.07x, with 514x, 471x and 464x in the first run
- Checksummed logs back the series, 20,000 rounds and 100 tickets over two runs
- Eighty-six of 100 Original Feature buys lost money and 61 returned under half; the median ticket paid 0.4x
- Twenty-three carts in the second run averaged 61.91x against 121.55x in the first, with nothing above 203x
- One wait between carts stretched to 2,233 spins, and 80.9% of spins paid nothing
- A 1,841-stake slide in the second run, from an early high to 1,628 down at spin 7621
Run 01·2026-09-08·104.82%
This run belongs to four rounds. The carts on spins 5032, 44, 8322 and 946 paid 514x, 471x, 464x and 268x, 1,717 bets between them, and without those four the same log returns about 88% of stake. The rest of the game did what the rules imply: 8,070 of 10,000 spins paid nothing, and the 9,833 rounds with no feature returned 60% of the payout at a 18.1% hit rate, their best a 254x line win on spin 9826.
The balance line shows how the four rounds fell. Spin 44 opened the run 471x up, the cart on 946 added 268x, and then the game spent four thousand spins giving it back: from 6,062 at the peak the balance sank to 4,483 on spin 5013, 259 bets under the start, and every test stake, whether 50, 100 or 200 bets, ran out between spins 4587 and 4929. Twenty spins later the 514x round on 5032 turned the run around, and the 464x on 8322 carried it to a finish 482 bets up.
Inside the cart the pattern repeats. Spin 5032 sat at 27x after nine respins, then a persistent symbol took over and each of the last five respins added 86 to 92 bets. Half of the 22 natural rounds paid under 51x, none paid under 10x, and the intervals stretched from 43 spins to 1,301 spins, the longest lying between rounds 5325 and 6626.
Respins are the small change. They started 145 times, once every 69 spins, always after a blank spin, and paid a median 8.4x; 19 of them ended at zero and only two cleared 50x, the best 76x on spin 9462. The separate purchased-cart batch returned less than its entry spend: fifty rounds at 200.00 came back at 0.62x, the median was 0.345x, 45 lost demo credits, and the single 7.9x round, buy 8, is the only one above 2x. Bought carts ran 4 to 36 spins, 14.8 on average.
Run 02·2026-09-27·91.91%
Second series, 10,000 spins at FUN 2: 91.91% of stake returned, approximate 95% CI 79.23 to 104.59%, a band that still holds the printed 96.1%, and the balance closed 809 stakes down. The high came early, 214 stakes up at spin 106, and everything after it was a slope: 50, 100 and 200 stakes were gone by spins 740, 1642 and 1827, the blocks of 2,000 spins returned 90.4%, 70.8%, 65.2%, 102.6% and 130.5%, and the low of 1,628 stakes down at spin 7621, a 1,841-stake fall from the high, was followed by the best stretch of the run. A hit landed on 18.88% of spins at a 1.2x median, 8,112 rounds paid nothing, and the longest blank stretch ran 32 spins.
Twenty-three Money Carts opened one per 435 spins, 2.3 bHz (natural features per 1,000 rounds), the first on round 80 and then a 2,233-spin wait between rounds 521 and 2755, the longest on this page; the carts paid 61.91x the stake on average, 38x at the median, FUN 76, and only 15.5% of everything returned, four above 100x and one under 20x, the best 203x on round 7658 over ten spins and the longest 37 spins on round 3536 for 106x. The respin feature fired 139 times, one per 72 spins, and paid 23.5% of the return at a 15.53x average, with 199x on round 8451 after eight respins as its best; the ordinary line wins carried the remaining 61.0%, topped by 210x on round 9498 and 113x on round 1366, and 9,838 of 10,000 spins ended without a feature. Without the best cart the other 9,999 rounds returned 89.89%.
Fifty Original Feature tickets at FUN 200 returned 0.7794x of price, 77.94%, on a 0.49x median, FUN 98: 41 lost money, 26 returned under half, three doubled, and buy 48 alone paid 7.32x, FUN 1,464, from a twenty-spin cart. The bought carts ran 16.8 spins on average with a longest of 39, the worst ticket paid 0.07x, and without buy 48 the other 49 averaged 0.6459x.
Test record
2 runs · 20,000 rounds · 100 buys · open data · closed rigThis game has been through 2 separate test runs on the official demo server, each a fresh session of 10,000 rounds at a fixed bet. Every figure on this page combines the runs into one sample, as if they were one long session; the record below keeps each run apart, with its own numbers and its own downloadable log.
- 20,000rounds, all runs
- 19%rounds that paid
- 514xbiggest round
- 1 / 444natural bonus rate
- 0.70xmean of 100 buys
- 32longest dry streak
01run Run 012026-09-08 lab note measured return104.82%+8.7 pts vs declared
- 95% band
- 84.2–125.5%
- rounds that paid
- 19%
- biggest round
- 514x · round 5,032
- longest dry streak
- 30
- natural bonuses
- 22 · one per 455 rounds
- bonus buys
- mean 0.62x · median 0.345x · 90% below price
- balance start → end
- 5,000 → 5,964
- deepest drawdown
- 763x
Corrected 28 September 2026: this first run was recorded by an early rig that counted the Money Cart's opening board as a respin, so each of its 22 natural carts and 50 bought carts now shows one respin fewer, and the natural carts of both runs average 15.1 respins instead of 15.6. Cart payouts, the RTP and the number of features are unchanged, and the published spin log keeps the counts as first recorded.
02run Run 022026-09-27 lab note measured return91.91%-4.2 pts vs declared
- 95% band
- 79.2–104.6%
- rounds that paid
- 19%
- biggest round
- 210x · round 9,498
- longest dry streak
- 32
- natural bonuses
- 23 · one per 435 rounds
- bonus buys
- mean 0.78x · median 0.49x · 82% below price
- balance start → end
- 5,000 → 3,382
- deepest drawdown
- 1,841x
Nineteen days after the first series, the second came in at 91.91% against 104.82%, and the pooled figure settled at 98.36% over 20,000 spins, still above the printed 96.1%. The carts did the difference: 23 of them paid 61.91x on average against 121.55x, with nothing near the 514x, 471x and 464x rounds of the first run, while the respins gained ground, 23.5% of the return against 14.6%, and the fifty buys improved from 0.6156x to 0.7794x of price.
2 test runs combined into one sample (2026-09-08, 2026-09-27): 20000 ordinary paid rounds, including naturally triggered features, at a fixed FUN 2.0 bet; 100 bonus buys at 200.0 each (100.0x) on the official Relax Gaming demo server (jurisdiction MT, RTP profile 96.1%); every request and response logged.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test →
FAQ
7 questions · answered from the logWhat changed in run two, from 104.82% down to 91.91%?
The carts. The first run's 22 carts included 514x, 471x and 464x and averaged 121.55x; the second run's 23 topped out at 203x and averaged 61.91x, so the feature's share of the return fell from 25.5% to 15.5%. Line wins and respins were steady, 61.0% and 23.5% of the second run's payout, and the pooled figure still reads 98.36% over 20,000 spins.
Which pays most here, the reels, the respins or the carts?
The reels, by a distance: over 20,000 spins the plain line wins paid 60.4% of the return, respins 18.8% and Money Carts 20.8%. Eight plain spins cleared 100x, led by 254.4x on round 9826 of the first run and 210x on round 9498 of the second, while the best respin board paid 199x and the best cart 514x.
Cart frequency and length over two runs?
Forty-five natural carts in 20,000 spins, one per 444 or 2.3 bHz, natural features per 1,000 rounds, 22 during the first run and 23 during the second; the longest waits were 1,300 and 2,233 spins. The carts ran 15.1 spins on average, from a 4-spin round that paid 21x to 37 spins on round 3536 of the second run for 106x.
Longest cart on this page?
Buy 33 of the second run holds the page record at 39 spins, and it returned 1.39x its price. Among natural carts the longest was round 3536 of the second run at 37 spins for 106x the stake, and the first run's longest buy ran 36 spins. Length and payout do not move together here: the 514x cart of round 5032 in the first run needed sixteen spins.
Across both runs, what did the 100 Original Feature buys at 100x return?
FUN 13,950 for FUN 20,000, 0.6975x of price, 0.6156x in the first run and 0.7794x in the second. The median ticket paid 0.4x, FUN 80, 86 lost money, 61 returned under half, and the two tickets above 5x, buy 8 of the first run at 7.91x and buy 48 of the second at 7.32x, carry the average; without the best the other 99 returned 0.6246x.
How frequent and how valuable were the respin boards?
One board per 70 spins, 284 in 20,000, always after a spin that paid nothing; the boards averaged 13.0x with an 8.05x median and paid 18.8% of the return. Nine passed 50x and three passed 100x, the best 199x on round 8451 of the second run after eight respins, while 39 boards ended empty.
Worst stretch of each run?
The first run dipped 259 stakes down at spin 5013 and kept all three test bankrolls alive past spin 4,500, closing 482 up; the second peaked 214 up on spin 106, lost the 50, 100 and 200-stake bankrolls by spins 740, 1642 and 1827, and bottomed 1,628 down at spin 7621 before its last 2,000 spins returned 130.5%.




















Field notes
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