Nolimit City · 2022 · tested 2026-09-28
Tombstone R.I.P
Under the xRIP rule 1,836 of the 10,000 spins in this Tombstone R.I.P demo formed wins smaller than the stake and paid nothing, twice the 909 that paid, in a review ending at 66.69% RTP.
Test card
10,000 spins · EUR 1.00 bet · every request logged| Spins | 10,000 |
| Bet | EUR 1.00 |
| RTP declared | 96.08% |
| RTP measured | 66.69% (approximate 95% CI 52.6–80.8) |
| Hit frequency | 9% · every 11 |
| Dead streak max / avg | 73 / 10.89 |
| Median hit | 2.80x |
| Max win (base game) | 408.0x · spin 5148 |
| Free spins, natural | 49 · 4.9 bHz · every 204.1 spins · mean FS-only payout 36.5x stake |
| Balance start → end | 10,000 → 6,669 |
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Play Tombstone R.I.P demo
NOLIMIT CITY · official demo · same math as real play
Same reels, real payouts
Cafe Casino runs the same Tombstone R.I.P with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeBonus buy lab
50 buys × 70x · EUR 70 eachmean 0.91x · median 0.13071429× price (EUR 9.15) · 43 of 50 below price · best 11.68x · worst 0.00x
| Spins per bonus (avg / min–max) | 8 / 8–8 |
| Retriggered | 0% |
| Bonuses that paid nothing | 8% |
Hang 'em High is a fixed eight-spin feature: the only extensions are a Boothill Scatter upgrade (+2 spins) and the extra spin from a split Hang 'em High Scatter at the trigger. Neither happened here, so the share shown is zero; all 49 natural features and all 50 bought ones ran exactly 8 spins.
- Spent
- EUR 3,50050 × EUR 70
- Returned
- EUR 3,191.2091.18% · approximate 95% CI 26–156%
- Net
- −EUR 308.80−4.4 buys
- Break-even or better
- 7 / 5014%
- Paid 2× price or more
- 5 / 5010%
- Price in base spins
- 70natural trigger every ~204 spins
One ticket equals 70 ordinary stakes. Natural bonuses occurred once per 204 paid rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll this run needed| 50 bets | bust at spin 59 |
| 100 bets | bust at spin 139 |
| 200 bets | bust at spin 306 |
One run, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
19 rules screens from the gameTombstone R.I.P runs on five reels with a 2-3-3-3-1 row setup and 108 ways. Its one-position fifth reel is special: every symbol there counts double, it carries no low symbols, and it is where the xSplit Wild and the Boothill Scatter land. At a EUR 1 bet five El Gordo symbols, the top cowboy, pay 4.00 and five 10s pay 0.50.
xNudge Wilds land as stacks on the middle trio of reels and nudge until fully visible, each nudge adding 1 to their Wild multiplier. Reel Split Wilds on the same reels split themselves and the rest of their reel in half, and the xSplit Wild on the last reel cuts symbols to its left along one of four paths, doubling any xNudge Wild it splits.
xRIP applies to base spins and free spins alike: a spin whose combinations add up to less than the base bet pays nothing. The enhanced bet adds 10% to the stake, guarantees a Scatter on the second reel and raises the chance of the free spins.
Three Hang 'em High Scatters on the middle reels award 8 Hang 'em High Freespins, where every Wild raises the win multiplier (+1 for a regular Wild, +2 for Reel Split and xSplit Wilds, +1 to +3 for xNudge Wilds) and the multiplier stays until the end. A Boothill Scatter on the last reel turns the award into 10 Boothill Freespins, or adds 2 spins as an upgrade during the feature; there the cowboy on the last reel turns every symbol of its kind Wild and a random x5 to x999 multiplier lands on one cowboy.
The rules give 96.08% RTP for regular play, 96.47% for the 70x Hang 'em High ticket, 97.03% for the 3000x Boothill ticket and 96.28% with the 1.1x enhanced bet. El Gordo's Revenge ends a round at 300,000x, simulated once per 130,000,000 rounds, the client rates volatility 10.0 (Insane), and demo bets run from EUR 0.10 to EUR 50.
Wild symbol
Scatter symbol
Multiplier
Free spins
Bonus buy
Extra bet
Bet range EUR 0.10 – 50 per spin · payouts read from the game's paytable at bet EUR 1.00
Gallery
10 frames from the test
Verdict
Small wins die under xRIPOver the 10,000 spins at EUR 1 the return came to 66.69% against the declared 96.08%. The approximate 95% CI, 52.55% to 80.83%, does not reach the declared figure, and the balance ended the series at its lowest point, 3,331 bets down. The single biggest round, 408x at round 5148, came from an ordinary spin rather than a feature.
Silence is the normal state here. Spins paid 9.09% of the time, one in 11.0, and 55 droughts reached 30 spins or more, the longest 73. xRIP adds to it: 1,836 spins, 18.36%, formed ways wins worth less than the stake and were voided, twice as many as the 909 that paid, taking EUR 596 or 5.96% of the stake off the table.
Hang 'em High arrived 49 times, once per 204 spins, always as an eight-spin feature with no Boothill upgrade, and averaged 36.51x with a 16.8x median. Its money followed the persistent multiplier: the 14 features that finished at x10 or higher paid 69.5% of feature money, 88.85x apiece. Bought at 70x the same feature averaged 0.91x of the price only because five tickets returned 2x or more; the median ticket brought back 0.13x, EUR 9.15, 43 of 50 fell short and four paid nothing.
- The biggest round of the series, 408x at round 5148, came from the base game.
- Hang 'em High features that finished at x10 or more averaged 88.85x the stake.
- Five of 50 bought tickets returned 2x the price or more, the best 11.68x.
- Hang 'em High landed once per 204 spins in the ordinary series.
- xRIP voided 1,836 spins with small wins, twice the 909 spins that paid.
- The approximate 95% CI topped out at 80.83%, short of the declared 96.08%.
- A typical bought ticket, the median, returned 0.13x its price, and four of 50 paid nothing.
- Dry runs of 30 spins or more happened 55 times, the longest lasting 73.
Test record
10,000 rounds · 50 buys · open data · closed rigOne test run so far: a single session of the base game plus a separate series of bonus purchases on the official demo server, every request and response logged. When the game is tested again, the new run is added here and the figures on this page combine all runs into one sample.
- 10,000rounds logged
- 9%rounds that paid
- 408xbiggest round
- 1 / 204natural bonus rate
- 0.91xmean of 50 buys
- 73longest dry streak
01run
Run 012026-09-28
10,000 rounds at EUR 1.00 · 50 buys · rig 0.8.2 · RTP profile 96.08%
measured return66.69%-29.4 pts vs declared
Run 012026-09-28
10,000 rounds at EUR 1.00 · 50 buys · rig 0.8.2 · RTP profile 96.08%
- 95% band
- 52.6–80.8%
- rounds that paid
- 9%
- biggest round
- 408x · round 5,148
- longest dry streak
- 73
- natural bonuses
- 49 · one per 204 rounds
- bonus buys
- mean 0.91x · median 0.13x · 86% below price
- balance start → end
- 10,000 → 6,669
- deepest drawdown
- 3,331x
10000 ordinary paid rounds, including naturally triggered features, at a fixed EUR 1.0 bet; 50 bonus buys at 70.0 each (70.0x) on the official Nolimit City demo server (jurisdiction DEFAULT, RTP profile 96.08%); every request and response logged; test run 2026-09-28.
The test rig plays the official demo build over the network and records every server round: bet, win, cascade steps, free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test →
FAQ
8 questions · answered from the logWhy did Tombstone R.I.P return only 66.69%?
The EUR 1 series landed at 66.69% over 10,000 spins; even the top of its approximate 95% CI, 80.83%, stays below the declared 96.08%. With a 300,000x ceiling most of the long-run return lives in rare rounds that never came; without its best feature, 332.5x at round 5271, the rest returned 63.37%.
What does xRIP do in Tombstone R.I.P?
Any spin whose combinations total less than the base bet pays nothing. It struck 1,836 times in 10,000 spins, voiding EUR 596 in small wins, the largest a single EUR 0.90, while 909 spins paid out.
On a typical session, how many spins does Hang 'em High take to arrive?
Three Hang 'em High Scatters started the feature 49 times, on average once per 204 spins. The longest gap ran 921 spins, between rounds 1137 and 2059.
Should the 70x Hang 'em High ticket be bought?
Fifty tickets averaged 0.91x of their EUR 70 price, but that mean rests on five tickets of 2x or more, the best 11.68x. The median ticket returned 0.13x, 43 of 50 lost money, and without the best one the others came back at 0.69x.
Hang 'em High multiplier: what makes it grow?
It never resets during the feature: regular Wilds add 1, Reel Split and xSplit Wilds add 2 and xNudge Wilds add 1 to 3. Natural features finished between x3 and x14, and the 14 that reached x10 or more paid 69.5% of all feature money.
Did Boothill Freespins ever show up?
Not once: all 49 natural features and all 50 bought ones stayed at 8 Hang 'em High spins without the Boothill upgrade. Boothill can also be bought directly for 3000x, which this test did not do.
Tombstone R.I.P max win: how far can El Gordo's Revenge go?
El Gordo's Revenge ends a round at 300,000x the base bet, and the rules put it at once per 130,000,000 simulated rounds. Here the top result was 408x, from the base game at round 5148.
Enhanced bet: what changes with the extra 10%?
It raises the stake by 10%, guarantees a Scatter on the second reel and makes the free spins more likely, with a stated RTP of 96.28%. This series was played without it, at a flat EUR 1.



















Field notes
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