Relax Gaming · 2019 · tested 2026-09-13
Money Train
An ordinary Collector copied FUN 232 without clearing the board in round 685 of the Money Train demo, and that Money Cart paid FUN 472, the biggest round in the RTP sample.
- RTP measured / declared 91.6% 96.2%
- Hit frequency 18%
- Max win · no bonus 119x
- Bonus buy · mean result 80x · 0.78x
- Respin bonuses, natural 40 / 10,000
- Bonus frequency 4.0 bHz
In numbers: measured RTP 91.6% against 96.2% declared over 10,000 logged rounds; 18.2% of rounds paid; a natural bonus landed once per 250 rounds (40 in total) and a bonus round paid a median 45x the stake, mean 58.2x, trigger spin included; 50 bonus buys at 80x returned 0.78x of their price on average, 82% of them below the price; the biggest round paid 236.0x; the longest dry run was 38 spins.
Test card
10,000 spins · FUN 2.00 bet · every request logged| Spins | 10,000 |
| Bet | FUN 2.00 |
| RTP declared | 96.20% |
| RTP measured | 91.62% (approximate 95% CI 79.7–103.5) |
| Hit frequency | 18% · every 5.51 |
| Dead streak max / avg | 38 / 5.48 |
| Median hit | 1.60x |
| Max win (no bonus round) | 119.0x · round 1503 |
| Respin bonuses, natural | 40 · 4.0 bHz · every 250 spins · mean complete bonus payout 58.2x stake |
| Balance start → end | 5,000 → 3,325 |
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Play Money Train demo
RELAX GAMING · official demo · same math as real play
Same reels, real payouts
Cafe Casino runs the same Money Train with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeBonus buy lab
50 buys × 80x · FUN 160 eachmean 0.78x · median 0.65× price (FUN 104.00) · 41 of 50 below price · best 3.19x · worst 0.13x
| Respins per bonus (avg / min–max) | 14.5 / 5–29 |
| Bonuses that paid nothing | 0% |
- Spent
- FUN 8,00050 × FUN 160
- Returned
- FUN 6,23877.98% · approximate 95% CI 64–92%
- Net
- −FUN 1,762−11.0 buys
- Break-even or better
- 9 / 5018%
- Paid 2× price or more
- 1 / 502%
- Price in base spins
- 80natural trigger every ~250 spins
One ticket equals 80 ordinary stakes. Natural bonuses occurred once per 250 ordinary rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll this run needed| 50 bets | bust at spin 111 |
| 100 bets | bust at spin 2766 |
| 200 bets | bust at spin 3283 |
One run, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
16 rules screens from the gameForty paylines run across Money Train's five-by-four layout. Matching symbols pay over three, four or five reels from the left edge, with only the best combination on each line counted. Awards on separate lines accumulate. The Wild can replace the portrait and card-suit symbols in those combinations.
A BONUS safe on each of reels 1, 3 and 5 sends play into Money Cart. The three triggering safes reveal stake multipliers, and a counter starts at three respins. Landed values stay on the board; another value symbol refills the counter, whereas a tumbleweed provides neither cash nor a reset. A Widener opens one extra reel, allowing the original five-column board to extend to seven.
The Payer adds its displayed amount to every other occupied position, while the Collector gathers the other visible amounts into its own. Their ordinary versions act on arrival; gold Persistent versions repeat the action after every subsequent respin. Neither persistent character applies its effect to itself. When the counter runs out, all visible values are paid together, subject to the round's 20,000x ceiling.
Money Cart can also be purchased for 80 ordinary stakes: FUN 160 with the recorded FUN 2 setting. The loaded game specifies 96.20% theoretical RTP for regular play and 98.00% for purchases. Relax rates this as a high-volatility game; the selected demo accepts stakes from FUN 0.10 to FUN 1,000.
Wild symbol
Respin
Sticky symbol
Bonus buy
Bet range FUN 0.10 – 1000 per spin · payouts read from the game's paytable at bet FUN 2.00
Gallery
5 frames from the demo session
Verdict
Cash stays available to be counted againThe strongest natural Money Cart ended with an ordinary Collector's final addition. At round 685, its FUN 8 became FUN 240 while the other FUN 232 remained untouched. The board then held FUN 472, and three subsequent blanks left that amount unchanged.
Gold Persistent characters appeared in four purchases and no natural bonuses. Those four bought entries returned FUN 910 altogether, but the complete purchase ledger still finished FUN 1,762 down. A median return of FUN 104 fell short of the FUN 160 ticket, with 41 of the fifty purchases below cost.
A small Payer amount could affect a much larger sum. During round 7547, a FUN 6 Payer increased eighteen other positions, adding FUN 108 to the board. A Collector on respin 17 subsequently copied FUN 222; that Money Cart eventually paid FUN 470. The cash distributed by the Payer stayed available for the Collector to count again.
- Collector effects preserve the other cash amounts, allowing those values to count again when Money Cart pays out.
- Ordinary lines at round 1503 paid 119x, more than 37 of the 40 natural Money Carts.
- Wideners stretched five of 40 natural Money Carts to seven columns.
- A FUN 160 entry returned less than its price on 41 of the 50 attempts.
- Zero returns occupied 8,184 ordinary rounds, including a stretch of 38 in succession.
- The longest recorded wait between Money Cart triggers contained 1,104 non-triggering rounds.
Test record
10,000 rounds · 50 buys · open data · closed rigOne test run so far: a single session of the base game plus a separate series of bonus purchases on the official demo server, every request and response logged. When the game is tested again, the new run is added here and the figures on this page combine all runs into one sample.
- 10,000rounds logged
- 18%rounds that paid
- 236xbiggest round
- 1 / 250natural bonus rate
- 0.78xmean of 50 buys
- 38longest dry streak
01run Run 012026-09-13 measured return91.62%-4.6 pts vs declared
- 95% band
- 79.7–103.5%
- rounds that paid
- 18%
- biggest round
- 236x · round 685
- longest dry streak
- 38
- natural bonuses
- 40 · one per 250 rounds
- bonus buys
- mean 0.78x · median 0.65x · 82% below price
- balance start → end
- 5,000 → 3,325
- deepest drawdown
- 1,375x
10000 base-game spins at a fixed FUN 2.0 bet; 50 bonus buys at 160.0 each (80.0x); mode: Money Cart bonus; standard 80x purchase on the official Relax Gaming demo server (jurisdiction MT, RTP profile 96.2%); every request and response logged; test run 2026-09-13.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test →
FAQ
6 questions · answered from the logIs buying Money Cart worth its 80x price?
No. This Money Train purchase series lost FUN 1,762: fifty entries cost FUN 8,000 and paid FUN 6,238. The median return was FUN 104 against a FUN 160 ticket, and 41 purchases missed their price; even the best ticket returned only FUN 510.
How often will I get Money Cart?
Money Cart arrived 40 times over 10,000 ordinary rounds, averaging one trigger per 250 spins. The largest internal gap ran from trigger 1483 to trigger 2588, with 1,104 non-triggering rounds between them. These are measured intervals from the journal.
Why did Money Train return 91.62% when its RTP says 96.20%?
Ordinary play in this Money Train sample paid FUN 18,324.60 from FUN 20,000 wagered, giving 91.62% measured RTP. The configured 96.20% is a theoretical long-run return; the sample’s approximate 95% interval was 79.71–103.53%. Purchased entry uses a separate 98.00% theoretical profile.
Does a Collector empty the other cash symbols?
No. The Collector adds the other displayed amounts to its own value and leaves those amounts on the board. In Money Train round 685, a Collector rose from FUN 8 to FUN 240 while the remaining FUN 232 stayed intact. The combined cashout was FUN 472.
Do the gold characters keep paying when nothing lands?
Yes. Persistent characters act after later respins even without a new value symbol. Money Train purchase 31 ended with three empty respins whose board values reached FUN 172, FUN 208 and FUN 244 through its Persistent Collector. The counter still fell to zero, ending the bonus.
How wide can the Money Cart board get?
A Widener opens one extra reel, so the five-column layout can reach seven. Twenty of the 40 natural Money Carts finished at five columns, 15 at six and 5 at seven.
















Field notes
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