Relax Gaming · measured RTP 97.4% · tested 2026-10-15
Templar Tumble
Mystery coins paid FUN 4,850 in Templar Tumble's first demo run, 41% of the bonus return, and five 100x coins hit ordinary boards; two runs give an RTP of 97.4% in 20,000 rounds.
In numbers: the lab's RTP test on the official demo server measured 97.4% against 96.25% declared over 20,000 logged rounds in 2 runs; 19.5% of rounds paid; a natural bonus landed once per 241 rounds (83 in total) and a bonus round paid a median 87.6x the stake, mean 119x, trigger spin included; 100 bonus buys at 80x returned 1.00x of their price on average, 63% of them below the price; the biggest round paid 485.1x; the longest dry run was 35 spins.
Templar Tumble demo
Same reels, real payouts
Cafe Casino runs the same Templar Tumble with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeTest card
20,000 spins · FUN 2.00 bet · every request logged
| Spins | 20,000 · 2 runs |
| Bet | FUN 2.00 |
| RTP declared | 96.25% |
| RTP measured | 97.39% (approximate 95% CI 83.2–111.6) |
| Hit frequency | 20% · every 5.12 |
| Dead streak max / avg | 35 / 5.16 |
| Median hit | 0.60x |
| Max win (no bonus round) | 221.5x · run 1, round 2451 |
| Free spins, natural | 83 · 4.2 bHz · every 241 spins · mean bonus round payout 119.0x stake |
| Balance start → end | 5,000 → 3,956 |
- 012026-09-2410,000 rounds · 50 buysfiles & checksums ↓111.41%RTP5 files · SHA-256 ↓
- 022026-10-1510,000 rounds · 50 buysfiles & checksums ↓83.37%RTP5 files · SHA-256 ↓
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Bonus buy lab
100 buys × 80x · FUN 160 each
mean 1.00x · median 0.782× price (FUN 125.10) · 63 of 100 below price · best 5.92x · worst 0.00x
| Spins per bonus (avg / min–max) | 6.2 / 6–9 |
| Retriggered | 14% |
| Bonuses that paid nothing | 2% |
Templar Tumble has no scatter retrigger; a feature grows only when a mystery reveal produces an extra-spin coin. Twelve such coins gave eight of run one's 46 natural features a seventh to ninth spin, seven more gave five of run two's 37 a seventh or a ninth, and 14 of the 100 purchases ran past six spins, six in run one and eight in run two.
- Spent
- FUN 16,000100 × FUN 160
- Returned
- FUN 16,025.60100.16% · approximate 95% CI 83–118%
- Net
- +FUN 25.60+0.2 buys
- Break-even or better
- 37 / 10037%
- Paid 2× price or more
- 14 / 10014%
- Price in base spins
- 80natural trigger every ~241 spins
One ticket equals 80 ordinary stakes. Natural bonuses occurred once per 241 ordinary rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll the 2 runs in sequence needed
| 50 bets | bust at spin 17153 |
| 100 bets | bust at spin 17208 |
| 200 bets | bust at spin 17344 |
The runs are played back to back as one series, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
14 rules screens from the game
Templar Tumble sets six reels of seven rows behind a wall of stone blockers, and a win is any symbol that lands on consecutive reels counted from the left, in any row, up to 117,649 ways. At the FUN 2.00 stake of these runs the gold helmet pays 4.00 for a six-reel way and 1.20 for three, the Templar ring 2.40, the lion crest 2.00, the griffin 1.60, the tree 1.20, and the four coloured crests 0.80 each for six or 0.20 for three; extra copies of a symbol on the same reel multiply the count of ways. The Wild replaces any other symbol, but it never lands on the first drop: it falls in only during a cascade, on reels two to six, and at most one per cascade.
Every spin starts with a set of blockers on the grid, between 10 and 33 in the first run's log and 21 on average. Winning symbols disappear together with the blockers next to them, the rest of the grid falls, new symbols fill the gaps, and the chain continues until nothing pays; no fresh blockers arrive during a cascade. When the last blocker is destroyed, six free spins begin. A Wild that falls in during ordinary play turns three to eight blockers into mystery symbols, which stay on the grid until no win is left and then either all become the same symbol or each become a coin worth 1x to 1,000x the bet; coins are paid and removed, and the grid cascades at least once more.
Six free spins play on the same grid with no blockers at all, and a Wild there turns three to six ordinary symbols into mystery symbols, never one that is part of a win; a coin revealed during the feature can also be an extra free spin. Buying the feature costs 80 stakes, FUN 160 at this bet, and starts the six spins at once. Ordinary play is listed at 96.25% RTP and the purchase at 96.92%; the game's own data caps a round at 9,800x the stake and allows any stake from FUN 0.10 to a top of FUN 1,000.
Wild symbol
Cascading reels
Free spins
Retrigger
Bonus buy
Bet range FUN 0.10 – 1000 per spin · payouts read from the game's paytable at bet FUN 2.00
Gallery
9 frames from the demo session
Verdict
Coins kept a fifth of the money
Coins have paid FUN 8,750 across 20,000 ordinary rounds, 22.5% of everything returned, from 190 reveals that came out as coins where 867 came out as a symbol; run two's 90 coin reveals held 170 coins at 1x, 95 at 3x, 82 at 5x, 31 at 10x, 15 at 25x, six at 50x and one at 100x. Wilds dropped 570 times in run two, in 503 of its 10,000 rounds, and both runs ended exactly 63 rounds with one to three blockers standing.
The first and second samples returned 111.41% and 83.37% on 10,000 FUN 2 rounds apiece, 97.39% pooled (approximate 95% CI 83.15%–111.63%, a figure for the precision of the mean) against the rules' 96.25%; round 267 of run one, FUN 970.20 with FUN 842.60 from free spins, is the largest round, and without it the other 19,999 returned 94.97%. Paying rounds ran 19.58% and 19.47%, 16,095 rounds paid nothing, and run two's balance slid 1,760.6 stakes from its peak where run one's never fell more than 33 under its start.
The board was cleared 83 times, 46 and then 37, one feature per 241 rounds (4.1 bHz), and the bonus rounds, trigger spins included, supplied 50.7% of pooled payouts at an 87.6x median; 13 features gained extra spins from coin reveals. One hundred FUN 160 tickets have returned FUN 16,025.60, 100.16% of cost, with a FUN 125.10 median, 63 under price and run one's ticket 8 at FUN 947.20 still the only one past five times its price; run two's batch came to 95.69%, led by ticket 42 at FUN 531.60.
- Coins from mystery reveals paid FUN 3,900 in run two, 23.4% of its return, after FUN 4,850 in run one
- Thirty-six of run two's fifty tickets saw three or more Wild drops and averaged FUN 195.49
- The first free spin of round 8223 in run two paid FUN 403.60, the whole round FUN 742.00
- Purchases stand at 100.16% of cost after 100 tickets
- Ordinary play fell to 83.37% in run two from 111.41% in run one
- Blank free spins outnumbered paying ones in run two, 136 of 229
- The two tickets without a Wild drop returned FUN 0.40 between them, and ticket 18 won nothing
- Only one 100x coin appeared on run two's ordinary boards, after five in run one
Run 01·2026-09-24·111.41%
A Wild reached the grid in 510 ordinary rounds and set off 535 mystery reveals. Of those, 435 became a single paying symbol and 100 became coins, and the coins alone paid FUN 4,850, 21.8% of all payouts in the series. Four ordinary rounds held a 100x coin: round 2451 showed two among eleven coins and paid 221.5 bets, the largest base round of the run, and rounds 112, 8987 and 9167 each collected 107 bets of coins from one 100x coin and three small ones.
The board was cleared 46 times, once per 217 spins (4.6 bHz), and those rounds, trigger spins included, supplied 53.2% of the series' return. Most of their spins were empty: 185 of 288 paid nothing, so the median free spin was worth zero and the median feature, trigger spin included, 89.2 bets. Round 267, the best at 485.1 bets, made its FUN 842.6 on two spins with seven and eight cascades. Reveals were rarer inside the feature, 94 in all, and 19 of them became coins worth 17.6% of the free spins money.
Purchases followed the Wilds only loosely: the 38 of the fifty FUN 160 tickets that saw three or more averaged FUN 201, although half of them still finished under the price, and the two that saw none averaged FUN 1. Ticket 8 paid FUN 947.20, FUN 946 of it on its second spin, and lifted the whole sample to 1.046x the price; the median ticket returned 0.733x, 30 finished under FUN 160, and ticket 33 went six spins without a win.
Templar Tumble returned 111.41% over 10,000 spins at FUN 2.00, well above the rules' 96.25%, although an approximate 95% CI of 88.0% to 134.8% is wide enough to include the printed figure. Ordinary spins paid 19.58% of the time, the balance never sat more than 33 bets below the start, and it finished 1,141 bets up despite one slide of 908 bets from a peak.
Run 02·2026-10-15·83.37%
Mystery reveals paid out in coins 90 times in ordinary play, 170 of the coins at 1x the bet and one at 100x, and the coins came to FUN 3,900, 23.4% of the FUN 16,674.60 the run returned; the other 432 reveals turned into a single symbol. Wilds dropped 570 times in 503 rounds, and 63 rounds stopped with one to three blockers still standing. The board was cleared 37 times, one feature per 270 rounds, and 136 of the 229 natural free spins paid nothing; round 8223 was the best feature at FUN 742.00, FUN 403.60 of it on its first free spin, and five features gained a seventh spin or more from extra-spin coins.
The 10,000 FUN 2 rounds returned 83.37%, with 8,053 blank rounds, a 31-round dry stretch from 4883 to 4913 and a slide of 1,760.6 stakes from peak to trough. Fifty FUN 160 tickets paid FUN 7,655.20, 95.69% of cost: 36 of them saw three or more Wild drops and averaged FUN 195.49, twelve saw one or two and averaged FUN 51.43, and the two that saw none returned FUN 0.40 between them. Ticket 42 led at FUN 531.60, seven tickets doubled their price, 33 fell under it, and ticket 18 played six spins without a single win.
Test record
2 runs · 20,000 rounds · 100 buys · open data · closed rig
This game has been through 2 separate test runs on the official demo server, each a fresh session of 10,000 rounds at a fixed bet. Every figure on this page combines the runs into one sample, as if they were one long session; the record below keeps each run apart, with its own numbers and its own downloadable log.
- 20,000rounds, all runs
- 20%rounds that paid
- 485xbiggest round
- 1 / 241natural bonus rate
- 1.00xmean of 100 buys
- 35longest dry streak
01run Run 012026-09-24 lab note measured return111.41%+15.2 pts vs declared
- 95% band
- 88.0–134.8%
- rounds that paid
- 20%
- biggest round
- 485x · round 267
- longest dry streak
- 35
- natural bonuses
- 46 · one per 217 rounds
- bonus buys
- mean 1.05x · median 0.733x · 60% below price
- balance start → end
- 5,000 → 7,281
- deepest drawdown
- 908x
Corrected 28 September 2026: the free spins figures were recomputed after a fix in how the rig reads Templar Tumble's coin reveals. Coins uncovered in the base-game cascades of eight trigger rounds had been counted as free spins money, so the free spins total goes from FUN 8,665 to FUN 8,263 and the mean natural feature from 94.18x to 89.82x the stake. Round wins, the RTP, the 46 triggers and all 50 purchases are unchanged, and the published spin log keeps the split as first recorded.
02run Run 022026-10-15 lab note measured return83.37%-12.9 pts vs declared
- 95% band
- 67.1–99.6%
- rounds that paid
- 19%
- biggest round
- 371x · round 8,223
- longest dry streak
- 31
- natural bonuses
- 37 · one per 270 rounds
- bonus buys
- mean 0.96x · median 0.786x · 66% below price
- balance start → end
- 5,000 → 1,675
- deepest drawdown
- 1,761x
Run two fell to 83.37% from run one's 111.41%, with 37 cleared boards against 46 and the largest feature at FUN 742.00 against FUN 970.20; coins again supplied more than a fifth of the money, FUN 3,900. The purchase batch returned 95.69% of cost after 104.63%, with FUN 531.60 the best ticket and one blank.
2 test runs combined into one sample (2026-09-24, 2026-10-15): 20,000 ordinary rounds, including naturally triggered features, at a fixed FUN 2 bet; 100 bonus buys at FUN 160 each (80x); recorded on the official Relax Gaming demo server (jurisdiction MT, RTP profile 96.25%); every request and response logged.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test → One test, step by step →
FAQ
6 questions · answered from the log
Is Templar Tumble above 96.25% after two demo runs?
Yes, by just over a point: 97.39% over 20,000 FUN 2 rounds, from 111.41% in run one and 83.37% in run two, which paid FUN 16,674.60 on FUN 20,000.
What were run two's mystery coins worth?
FUN 3,900 across 90 coin reveals on ordinary boards, 23.4% of the run's return: 170 coins at 1x, 95 at 3x, 82 at 5x, 31 at 10x, 15 at 25x, six at 50x and one at 100x. Inside the 37 natural features another 15 reveals produced coins worth FUN 928.
Was the board cleared less often in run two?
Yes: 37 times, one feature per 270 rounds, after 46 in run one; 63 more rounds stopped with one to three blockers left, the same count as in run one. The 37 features paid FUN 7,899.00 with their trigger spins, 47.4% of the run's money, at an 82.9x median.
Do purchases pay better when Wilds drop during the feature?
Yes, judging by run two: the 36 tickets with three or more Wild drops averaged FUN 195.49, the twelve with one or two FUN 51.43, and the two with none FUN 0.20 on average. Nineteen of the 36 still finished under the FUN 160 price.
How big was the largest single spin of run two?
The first spin of round 8223, FUN 403.60, in a feature that finished at FUN 625.60 over six spins, 312.8 stakes; the trigger spin had added FUN 116.40, so the complete round came to FUN 742, 371 stakes. Among the purchases, ticket 42 paid FUN 531.60, the batch's best.
Did any of run two's features earn a seventh spin?
Yes, five of 37: four reached seven spins and one nine, from seven extra-spin coins, while run one had eight such features from twelve coins. Eight of the fifty purchases also ran past six, two of them to eight and nine spins.
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- spins20,000
- bet2.00
- result-522x
- RTP measured97.4%
- bonuses83
- max win, no bonus221.5x













