Relax Gaming · measured RTP 97.5% · tested 2026-09-30
Wild Chapo
Stored Bonus symbols become multiplier Wilds only on the last free spin in Wild Chapo, worth 97.2% of run one's free spins money; 20,000 rounds over two runs on the demo gave 97.5% RTP.
In numbers: the lab's RTP test on the official demo server measured 97.5% against 96.36% declared over 20,000 logged rounds in 2 runs; 21.6% of rounds paid; a natural bonus landed once per 256 rounds (78 in total) and a bonus round paid a median 30.3x the stake, mean 60.8x, trigger spin included; 100 bonus buys at 60x returned 1.04x of their price on average, 62% of them below the price; the biggest round paid 526.9x; the longest dry run was 36 spins.
Same series: Wild Chapo 2 — tested separately
Wild Chapo demo
Same reels, real payouts
Cafe Casino runs the same Wild Chapo with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeTest card
20,000 spins · FUN 2.00 bet · every request logged
| Spins | 20,000 · 2 runs |
| Bet | FUN 2.00 |
| RTP declared | 96.36% |
| RTP measured | 97.49% (approximate 95% CI 86.5–108.5) |
| Hit frequency | 22% · every 4.63 |
| Dead streak max / avg | 36 / 4.58 |
| Median hit | 1.50x |
| Max win (no bonus round) | 182.5x · run 2, round 3289 |
| Free spins, natural | 78 · 3.9 bHz · every 256.4 spins · mean bonus round payout 60.8x stake |
| Balance start → end | 5,000 → 3,996 |
- 012026-09-2610,000 rounds · 50 buysfiles & checksums ↓94.65%RTP5 files · SHA-256 ↓
- 022026-09-3010,000 rounds · 50 buysfiles & checksums ↓100.33%RTP5 files · SHA-256 ↓
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Bonus buy lab
100 buys × 60x · FUN 120 each
mean 1.04x · median 0.609× price (FUN 73.10) · 62 of 100 below price · best 7.01x · worst 0.04x
| Spins per bonus (avg / min–max) | 8.6 / 8–11 |
| Retriggered | 22% |
| Bonuses that paid nothing | 0% |
Inside the feature, three or more Bonus symbols add three spins; the opening award of 7, 9 or 11 does not count as an extension. Three of 42 natural features and 8 of 50 tickets were extended once in run one, three of 36 and 6 of 50 in run two.
- Spent
- FUN 12,000100 × FUN 120
- Returned
- FUN 12,500.80104.17% · approximate 95% CI 82–127%
- Net
- +FUN 500.80+4.2 buys
- Break-even or better
- 38 / 10038%
- Paid 2× price or more
- 14 / 10014%
- Price in base spins
- 60natural trigger every ~256 spins
One ticket equals 60 ordinary stakes. Natural bonuses occurred once per 256 ordinary rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll the 2 runs in sequence needed
| 50 bets | bust at spin 150 |
| 100 bets | bust at spin 1122 |
| 200 bets | bust at spin 1431 |
The runs are played back to back as one series, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
18 rules screens from the game
Wild Chapo spins five reels of three rows across 15 fixed lines, each read from the leftmost reel. Chapo himself is the top picture at FUN 50 for five at the FUN 2 stake, the donkey pays FUN 40, the owl FUN 30 and the chihuahua FUN 20; spade, heart, club and diamond all pay FUN 8 for five. The Wild outpays them all at FUN 80 for five and covers any symbol other than the Bonus.
The base game has three Wild tricks. Two Bonus symbols on one spin turn into sticky Wilds and grant a re-spin, with every further Wild adding another; a TNT crate expands upward into Wilds when that makes a win, filling the whole reel only from the bottom row; and a colossal 2x2 Wild can land across four positions.
Free spins come in three sizes, 7, 9 or 11 for three, four or five Bonus symbols, and three more inside the feature add three spins. Every Bonus symbol landing inside the feature is stored in its position, and on the final spin each stored position turns into a Wild carrying a multiplier equal to the number of Bonus symbols stacked there, multipliers on the same line multiplying together. The buy costs 60x the stake, FUN 120 here, and starts a guaranteed feature.
RTP stands at 96.36% declared for ordinary play and 97.00% for the buy, wins cap at 10,000x the bet, and a bet can be set as low as FUN 0.10 or as high as FUN 100.
Free spins
Retrigger
Wild symbol
Sticky symbol
Multiplier
Respin
Bonus buy
Bet range FUN 0.10 – 100 per spin · payouts read from the game's paytable at bet FUN 2.00
Gallery
10 frames from the demo session
Verdict
Final spin, again
Both Wild Chapo demo runs at FUN 2 landed near the declared 96.36%, 94.65% and then 100.33%, 97.49% pooled over 20,000 spins and 502 bets short of level, and the mechanic that defines the game held: the final free spin, when stored Bonus symbols turn into multiplier Wilds, paid 97.2% and then 94.6% of the free spins money, and 34 of 42 and 27 of 36 features took more than nine tenths of their free-spin result on it. The largest rounds were single spins in both runs, 523x on round 2761's ten-Wild board in run one and 494x on round 7180 in run two, where Wilds carrying x2 and x3 formed eight line wins at once.
Between them the runs produced 78 features, 42 and then 36, one per 256.4 spins or 3.9 bHz, and paid 60.77x the stake on average, 30.3x at the median, 24.3% of everything returned; ten features passed 100x, 20 ended under 20x, and the least paid 0.4x on round 9519 of run two. The multiplier under the Wilds set the value each time: features whose best Wild stayed at x1 averaged 32.3x and then 25.56x, those that reached x2 or x3 63.96x and 66.19x, and the two features with a x4 Wild paid 421x on round 2117 of run one and 126x on round 2104 of run two; six features in all landed the extra spins, three per run, and averaged 231.2x and then 80.6x.
The 60x buy, FUN 120 a ticket, returned FUN 12,500.80 over 100 tickets, 1.0417x of price, 1.096x in run one and 0.9876x in run two, with 62 tickets under their price and a FUN 73.10 median, 14 over 2x and a single one over 5x, ticket 3 of run one at FUN 840.80; run two's best, ticket 50, paid FUN 470.20 with FUN 469.40 on its final spin, and the final spin carried 97.3% of run two's ticket money. In the base game the sticky-Wild re-spin started 270 and then 281 times and paid 23.5% and 26.5% of the base money, the best base spin moved from 61.7x on round 9632 to 182.5x on round 3289, hits came on 21.47% and 21.77% of spins at a 1.5x median, and four droughts in 20,000 spins reached 30, the longest 36.
- A single spin on round 7180 of run two paid 494x, eight line wins from x2 and x3 Wilds
- Fourteen of 100 tickets at 60x doubled their price, and the hundred returned 1.0417x
- From 61.7x to 182.5x: the base game's best spin, round 3289 of run two
- Ahead of its start on 5,287 of 10,000 spins, run two closed at 100.33%
- Twenty features of the 78 finished under 20x, and spins before the last one paid FUN 147 and then FUN 225.40 in total
- Free spins arrived once per 256.4 spins, with waits of 990 spins in run one and 683 in run two
- Below the FUN 120 price came 62 of 100 tickets, the worst FUN 4.80 in run one
- Four blank stretches of 30 spins or more in 20,000, the longest 36 in run one
Run 01·2026-09-26·94.65%
Across the 42 natural features the spins before the last one paid FUN 147 in total, a median of FUN 1.60 per feature, and the final spin paid FUN 5,151.60, 97.2% of the free spins money; 34 of 42 features took more than nine tenths of their free-spin result on that last spin. More Wilds on that spin usually meant more money, though not in a straight line: final spins with five Wilds averaged 13.9x the stake and those with eight 129x, a figure that leans on round 2117, while the single ten-Wild board at round 2761 paid FUN 1,046 on one spin, 523x.
Most features stacked at least one Wild to 2x, but higher stacks were rare. Twelve of 42 features ended with every Wild at 1x and averaged 32.3x; 22 reached 2x and averaged 46.6x; seven reached 3x and averaged 118.6x; one reached 4x, round 2117, and paid 421x.
Bought at FUN 120, the fifty tickets averaged 1.096x the price, above the 97.00% declared for the buy, but the median ticket came back at 0.5275x and 31 of 50 finished under price. Ticket #3 paid FUN 840.80 with ten Wilds on its final spin, one of them at x3, and the other 49 returned 0.9753x without it.
Of all spins, 21.47% paid something, with a median paying spin of 1.5x, and the best base result was 61.7x at round 9632; the sticky-Wild re-spin feature started 270 times from two Bonus symbols and paid 23.5% of base money. Forty-two natural features, one per 238 spins, delivered 28.1% of all payouts, and the ten thousand spins returned 94.65% of the stakes.
Run 02·2026-09-30·100.33%
Round 7180 kept its Bonus symbols for seven spins that paid FUN 3.80 between them, then converted them on the eighth: Wilds carrying x2 and x3 lined up for eight line wins at once, two of them on the Wild line for 240x and 120x, and that single spin paid FUN 988, 494x, for a 495.9x feature. The final spin carried the free spins money again, 94.6% of it, FUN 3,922.20 of FUN 4,147.60, and 27 of the 36 features owed over nine tenths of their free-spin result to it; round 1249, which opened with nine spins from four Bonus symbols, paid nothing for nine spins and FUN 557.60 on the tenth, 278.8x of a 279.2x round, and round 2104 was the only feature with a x4 Wild, 126x on its last spin. Nine features never pushed a Wild past x1 and averaged 25.56x, the 26 that reached x2 or x3 66.19x; three collected the extra spins, rounds 1780, 5431 and 7123, and averaged 80.6x against 55.6x for the rest, and round 9519 paid 0.4x.
One feature per 277.8 spins, 3.6 bHz, 36 in all, paid 57.69x the stake on average, 29.7x at the median, 20.7% of the return, with five over 100x and eight under 20x; the longest wait was 683 spins after round 8516. Fifty tickets at FUN 120 came back with FUN 5,925.40, 0.9876x of price, 31 of them under the price and the median at FUN 76: ticket 50 paid FUN 470.20, 3.918x, with FUN 469.40 of it on its eleventh and final spin, ticket 1 FUN 440 and ticket 37 FUN 414.60, ticket 15 FUN 5.60, and the eight tickets that ran past eight spins averaged 1.78x of price against 0.837x for the other 42; the final spin held 97.3% of the ticket money.
Round 3289 gave the base game its ceiling, 182.5x on a single spin, FUN 365, three times the first run's best base round, and round 3047 120.8x; two Bonus symbols started the sticky-Wild re-spin 281 times, 2.81% of spins, and those rounds paid 26.5% of the base-game money, 7.51x apiece. A hit came on 21.77% of spins, the median hit 1.5x, 7,823 spins paid nothing, seventeen droughts reached 20 spins and two reached 30, the longest 34 from round 5698. The balance went ahead on spin 4 and stayed above its start for 5,287 spins in all, bottoming 337.7 bets down on spin 6721 and peaking 351.3 up on spin 8649 before closing 33.3 bets ahead, 100.33% of the FUN 20,000 staked; the 2,000-spin blocks returned 97.7%, 108.7%, 82.0%, 121.2% and 92.0%.
Test record
2 runs · 20,000 rounds · 100 buys · open data · closed rig
This game has been through 2 separate test runs on the official demo server, each a fresh session of 10,000 rounds at a fixed bet. Every figure on this page combines the runs into one sample, as if they were one long session; the record below keeps each run apart, with its own numbers and its own downloadable log.
- 20,000rounds, all runs
- 22%rounds that paid
- 527xbiggest round
- 1 / 256natural bonus rate
- 1.04xmean of 100 buys
- 36longest dry streak
01run Run 012026-09-26 measured return94.65%-1.7 pts vs declared
- 95% band
- 78.4–110.9%
- rounds that paid
- 21%
- biggest round
- 527x · round 2,761
- longest dry streak
- 36
- natural bonuses
- 42 · one per 238 rounds
- bonus buys
- mean 1.10x · median 0.528x · 62% below price
- balance start → end
- 5,000 → 3,929
- deepest drawdown
- 1,021x
02run Run 022026-09-30 lab note measured return100.33%+4.0 pts vs declared
- 95% band
- 85.6–115.1%
- rounds that paid
- 22%
- biggest round
- 496x · round 7,180
- longest dry streak
- 34
- natural bonuses
- 36 · one per 278 rounds
- bonus buys
- mean 0.99x · median 0.633x · 62% below price
- balance start → end
- 5,000 → 5,067
- deepest drawdown
- 493x
Wild Chapo's second run, 30 September, returned 100.33% after 94.65% on 26 September, 97.49% pooled, the two runs' 20,000 spins at FUN 2, against the declared 96.36%. Features came 36 times against 42 and averaged 57.69x against 63.41x, the final spin paid 94.6% of the free spins money against 97.2%, the base game's best spin rose from 61.7x to 182.5x, and the FUN 120 tickets returned 0.9876x of price after 1.096x.
2 test runs combined into one sample (2026-09-26, 2026-09-30): 20000 ordinary paid rounds, including naturally triggered features, at a fixed FUN 2.0 bet; 100 bonus buys at 120.0 each (60.0x) on the official Relax Gaming demo server (jurisdiction MT, RTP profile 96.36%); every request and response logged.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test → One test, step by step →
FAQ
7 questions · answered from the log
How close to its declared 96.36% is Wild Chapo after two runs?
At 97.49% pooled over 20,000 FUN 2 spins, 94.65% in the first run and 100.33% in the second, against a declared 96.36%. Natural features made 28.1% and then 20.7% of the money returned; the base game's best spin, 182.5x on round 3289 of run two, was three times run one's best.
Does the final spin still carry the feature?
Yes: it paid 97.2% of the free spins money in run one and 94.6% in run two, FUN 3,922.20 of FUN 4,147.60, because stored Bonus symbols only become multiplier Wilds on that spin. In run two 27 of 36 features took more than nine tenths of their free-spin result there, and round 1249 paid nothing for nine spins and FUN 557.60 on the tenth.
Which lines made round 7180's 494x final spin?
Eight at once: Wilds carrying x2 and x3 filled the board, the Wild line itself paid 240x and 120x on two lines, and picture and card symbols added six more lines between 4x and 45x. The seven spins before it had paid FUN 3.80; the whole feature came to 495.9x, FUN 991.80.
Second batch of 60x tickets, better or worse?
Worse: fifty tickets at FUN 120 returned 0.9876x of price after 1.096x, 31 below the price in each run. Run two's best was ticket 50 at FUN 470.20, 3.918x, against ticket 3's FUN 840.80 in run one; the hundred together returned 1.0417x of price, the median FUN 73.10, and, leaving the best ticket aside, the other 99 averaged 0.9815x.
Are the extra spins worth having?
Yes: the three features that landed them averaged 231.2x against 50.5x in run one and 80.6x against 55.6x in run two, rounds 1780, 5431 and 7123. Among the tickets the eight that ran past eight spins averaged 1.78x of price in run two and the 42 that did not 0.837x, after 2.089x against 0.907x in run one.
Do the sticky-Wild re-spins matter?
Yes, for about a quarter of the base-game money. They came once per 36 spins, 270 times in run one and 281 in run two, from two Bonus symbols on one spin. Those rounds paid 23.5% and then 26.5% of the base-game money, 7.51x apiece in run two, and the base game's largest spins, 182.5x on round 3289 and 120.8x on round 3047, came outside them.
Any sign of the 10,000x cap?
Not close: the largest single spins were 523x on round 2761 of run one and 494x on round 7180 of run two, and the best ticket returned 7.0x its price. Twelve rounds in 20,000 passed 100x, ten of them free spins features.
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- spins20,000
- bet2.00
- result-502x
- RTP measured97.5%
- bonuses78
- max win, no bonus182.5x

















