Relax Gaming · measured RTP 91.1% · tested 2026-09-30
Money Cart 2
Money Cart 2 re-spin rounds holding a Persistent Payer, Collector or Sniper averaged 24.2x in run one, the rest 7.79x; RTP stood at 91.1% against 98% after two demo runs totalling 20,000 rounds.
In numbers: the lab's RTP test on the official demo server measured 91.1% against 98% declared over 20,000 logged rounds in 2 runs; 9.9% of rounds paid; a natural bonus landed once per 10 rounds (1,976 in total) and a bonus round paid a median 5.9x the stake, mean 9.2x, trigger spin included; the biggest round paid 309.3x; the longest dry run was 60 spins.
Same series: Money Cart, Money Cart 3, Money Cart 4 — each tested separately
Money Cart 2 demo
Same reels, real payouts
Cafe Casino runs the same Money Cart 2 with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeTest card
20,000 spins · FUN 2.00 bet · every request logged
| Spins | 20,000 · 2 runs |
| Bet | FUN 2.00 |
| RTP declared | 98.00% |
| RTP measured | 91.13% (approximate 95% CI 83.2–99.0) |
| Hit frequency | 10% · every 10.12 |
| Dead streak max / avg | 60 / 10.08 |
| Median hit | 5.90x |
| Max win (no bonus round) | none · bonus reels only |
| Respin bonuses, natural | 1976 · 98.8 bHz · every 10.1 spins · mean complete bonus payout 9.2x stake |
| Balance start → end | 5,000 → 1,452 |
- 012026-09-2610,000 rounds · 0 buysfiles & checksums ↓92.42%RTP4 files · SHA-256 ↓
- 022026-09-3010,000 rounds · 0 buysfiles & checksums ↓89.84%RTP4 files · SHA-256 ↓
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Re-spins on video
natural trigger · 1976 in 20,000 spins
A Persistent Sniper works from the third re-spin of a natural round, seven reels open and the counter reaches 489 coins, FUN 97.80. Recorded in a separate browser session, outside the statistical samples.
Across all 2 runs the 1976 natural bonuses split into 1848 under 20x, 97 between 20x and 50x, 25 between 50x and 100x and 6 at 100x or more, and together they made up 100% of everything the game returned. The wait between two triggers ran from 1 to 61 spins. Payout figures here cover the complete bonus, in ordinary stakes.
Every new symbol during the Money Cart 2 re-spins resets the counter to three, or to four once a Reset Plus has landed, which is the only way a round gets longer. Rounds lasted 14.0 re-spins on average in run one and 13.9 in run two, 13 and then 12 at the median, and all but one of the 1,012 and all but four of the 964 ran past their three opening spins.
- triggers 1976 1 per 10 spins
- every 10 spins gaps 1 to 61
- mean 9.2x complete bonus median 5.9x stake
- best 309.3x run 2 · round 8965
- respins per bonus 14.0 3 to 47 observed
- 01run 2 · round 896531 spins309.3x
- 02run 1 · round 108012 spins270.3x
- 03run 2 · round 97917 spins266.6x
- 04run 1 · round 378037 spins241.3x
Risk profile
how much bankroll the 2 runs in sequence needed
| 50 bets | bust at spin 362 |
| 100 bets | bust at spin 505 |
| 200 bets | bust at spin 711 |
The runs are played back to back as one series, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
18 rules screens from the game
A base game barely exists here. Five reels of four rows turn with nothing but blanks and Bonus symbols, and money changes hands only once three or more Bonus symbols land together and the re-spins begin. Each symbol shows a value in coins, a coin being a tenth of the bet (FUN 0.20 at the FUN 2 stake): plain Bonus symbols carry 1 to 10 coins, Golden ones 20 to 200, and the Persistent gold symbols count toward the trigger.
Three re-spins open the round; any fresh symbol on the board tops the counter back up to three, and a completely filled reel unlocks an extra reel at the edge of the board, up to seven. The special symbols are the engine: Payer hands its value to every other symbol, Collector gathers every value into itself, Collector/Payer collects first and then pays out, Sniper picks three to eight symbols and doubles them, Necromancer brings two to seven spent specials back, and Reset Plus lifts the starting counter by one. Persistent Payer, Collector and Sniper repeat their action on each following spin.
The round pays the sum of everything on the board once the counter hits zero. A board with every position on seven reels occupied closes the round with a 500-coin bonus, and 50,000 coins, 5,000x the bet, is the cap. Nothing can be bought; RTP is 98.00%, and the lowest bet is FUN 0.10, the highest FUN 200.
Respin
Sticky symbol
Multiplier
Scatter symbol
Gallery
8 frames from the demo session
Verdict
Persistents, then the seventh reel
Across two 10,000-spin runs at FUN 2, Money Cart 2 has returned 92.42% and 89.84%, 91.13% pooled and 1,773.9 bets short of even money against the 98.00% in the rules, every FUN of it through 1,976 re-spin rounds, one per 10.1 spins; the median round paid 5.9x both times and the average 9.13x and then 9.32x, while 779 and then 749 rounds paid less than the turnover between two triggers. The split the first run found held in the second: rounds holding a Persistent Payer, Collector or Sniper averaged 24.2x and then 23.83x, 83 and then 94 of them, against 7.79x and 7.75x for the rest, and they supplied 21.7% and 24.9% of the money.
The seventh reel was the other lever: rounds that opened both extra reels, 218 and then 212 of them, averaged 16.33x and 17.19x and returned 38.5% and 40.6% of the money, against 6.46x and 6.32x for the 554 and 529 that never left five reels. The largest rounds came on seven reels or with a Persistent symbol: 270.3x on round 1080 of run one with a Persistent Collector in the trigger, 241.3x on round 3780 with the only full board of the series and its 500-coin award, and 309.3x on round 8965 of run two after 31 re-spins with three Payers, a Collector/Payer and a Reset Plus on a 24-position board; run two's round 979 added 266.6x with a Persistent Collector. Rounds lasted 14.0 and then 13.9 re-spins on average, and 32 of run two's ran to 30 or more, 10.6% of its money.
Boards with nothing but plain coins stayed cheap, 76 rounds at 2.37x in run one and 110 at 2.42x in run two, none above 5x; a Collector/Payer was the richest single symbol both times, 42.6x over nine rounds and 33.88x over 17, ahead of the Persistent Collector at 28.6x and 28.83x. With no base game to speak of, 9.88% of spins paid, 88 droughts reached 30 spins in 20,000, the longest 60 from round 6986 of run one, and the balance never held: run one closed 757.5 bets down, run two 1,016.4 down after a 1,223.2-bet low on spin 7957, the pooled low of 1,980.7 bets.
- Persistent symbols lifted their rounds to 24.2x and 23.83x in the two runs, three times the rest
- Seven-reel boards paid 40.6% of run two's money from 212 rounds, 17.19x apiece
- The series record moved to 309.3x on round 8965 of run two, 31 re-spins on a seven-reel board
- Six rounds in 20,000 spins passed 100x, four of them in run two
- Seven hundred and forty-nine of 964 rounds in run two paid less than the FUN 20.75 of turnover between triggers
- Plain-coin boards, 186 rounds across the runs, never passed 5x
- Eighty-eight droughts reached 30 spins across 20,000, the longest 60
- No full board and no 500-coin award in run two, the fullest board 27 of 28 positions
Run 01·2026-09-26·92.42%
Every FUN this demo returned came from 1,012 re-spin rounds, one per 9.9 spins, and together they paid back 92.42% of stake, 5.6 points under the 98.00% in the rules. The median round paid 5.9x the bet, FUN 11.80, while the average wait between two rounds cost FUN 19.76 in stakes, and 779 rounds fell short of that figure. The balance slid from 5,000 to 3,485, touching 3,315 at round 8432.
Without a special symbol a board paid very little: the 118 rounds that finished with coins alone, golden ones included, averaged 3.42x, and the 76 with plain coins only 2.37x, while the 894 that held a Payer, Collector, Sniper, Necromancer, Reset Plus or Persistent symbol averaged 9.89x. Seven-reel rounds were 218 of 1,012 and paid 16.33x on average, against 6.46x for the 554 that never left five reels.
A Persistent Payer, Collector or Sniper appeared in 83 rounds, 8.2% of the total, and those rounds averaged 24.2x with a median of 15.8x, 21.7% of all money returned; the other 929 rounds averaged 7.79x. Eight of the thirteen rounds above 50x had one, including the best of the run, 270.3x at round 1080, where a Persistent Collector sat inside the three-symbol trigger and 12 re-spins were enough. The second best, round 3780 at 241.3x, had no Persistent symbol: it filled all 28 positions and collected the 500-coin full-board award, FUN 100 of its FUN 482.60.
Run 02·2026-09-30·89.84%
Round 8965 ran 31 re-spins, unlocked both extra reels and closed with 24 of 28 positions filled, three Payers, a Collector, a Reset Plus and a Collector/Payer among them, for 309.3x, FUN 618.60, the largest round on either run; round 979 needed 17 re-spins and a Persistent Collector for 266.6x, and rounds 8341 and 1281 passed 100x with a Persistent Sniper and a Necromancer respectively. The Persistent symbols kept their edge: 94 rounds held one of the three Persistent symbols and averaged 23.83x with a 14.2x median, 24.9% of the money, against 7.75x and 5.6x for the other 870; a Persistent Collector was worth 28.83x on average over 33 rounds, a Persistent Sniper 30.73x over 15, a Collector/Payer 33.88x over 17, and the 110 rounds that ended with plain coins alone averaged 2.42x, none above 4.8x.
Re-spins started 964 times, one per 10.4 spins or 96.4 bHz, 856 of them from three symbols, 101 from four and seven from five, and paid 9.32x the stake on average, 5.9x at the median, all of the run's 89.84%; 749 rounds fell short of the FUN 20.75 of turnover between two triggers, 734 paid under 10x and 387 under 5x, while 61 passed 20x and 18 passed 50x, ten of those with a Persistent symbol on the board. The seventh reel opened in 212 rounds, and those averaged 17.19x and returned 40.6% of the money against 6.32x for the 529 that never left five reels; rounds ran 13.9 re-spins on average, 12 at the median and 40 at most, and the 32 that ran to 30 or more took 10.6% of the money.
Between triggers nothing pays, so 9,036 spins returned nothing, 132 droughts reached 20 spins, 47 of them 30, and the longest was 56 spins from round 4622. The balance stood 562.3 bets ahead on spin 1432, was above its start on 2,580 spins in all, then slid to 1,223.2 bets down on spin 7957 and closed at FUN 2,967.20, 1,016.4 bets short, 89.84% of the FUN 20,000 staked at FUN 2; the 2,000-spin blocks returned 122.7%, 68.7%, 78.2%, 74.0% and 105.5%, and 200 bets lasted 3,949 spins.
Test record
2 runs · 20,000 rounds · 0 buys · open data · closed rig
This game has been through 2 separate test runs on the official demo server, each a fresh session of 10,000 rounds at a fixed bet. Every figure on this page combines the runs into one sample, as if they were one long session; the record below keeps each run apart, with its own numbers and its own downloadable log.
- 20,000rounds, all runs
- 10%rounds that paid
- 309xbiggest round
- 1 / 10natural bonus rate
- 60longest dry streak
01run Run 012026-09-26 measured return92.42%-5.6 pts vs declared
- 95% band
- 81.8–103.0%
- rounds that paid
- 10%
- biggest round
- 270x · round 1,080
- longest dry streak
- 60
- natural bonuses
- 1012 · one per 10 rounds
- balance start → end
- 5,000 → 3,485
- deepest drawdown
- 908x
02run Run 022026-09-30 lab note measured return89.84%-8.2 pts vs declared
- 95% band
- 78.2–101.5%
- rounds that paid
- 10%
- biggest round
- 309x · round 8,965
- longest dry streak
- 56
- natural bonuses
- 964 · one per 10 rounds
- balance start → end
- 5,000 → 2,967
- deepest drawdown
- 1,786x
Money Cart 2's second run, 30 September, returned 89.84% after 92.42% on 26 September, 91.13% pooled, 20,000 spins at FUN 2 against the declared 98.00%. Re-spins came 964 times against 1,012 and averaged 9.32x against 9.13x, the largest round rose from 270.3x to 309.3x on round 8965, and the Persistent symbols again lifted their rounds, 23.83x against 7.75x for the rest.
2 test runs combined into one sample (2026-09-26, 2026-09-30): 20000 ordinary paid rounds, including naturally triggered features, at a fixed FUN 2.0 bet on the official Relax Gaming demo server (jurisdiction MT, RTP profile 98.0%); every request and response logged.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test → One test, step by step →
FAQ
6 questions · answered from the log
Is Money Cart 2 still short of its 98% after a second run?
Yes, and further: 89.84% after 92.42%, 91.13% pooled across the 20,000 spins at FUN 2, 1,773.9 bets short of level. Every FUN came from the 1,976 re-spin rounds, and the two largest, 309.3x and 270.3x, hold 3.2% of the pooled return between them.
Do Persistent symbols still triple a round?
Yes: 94 rounds in run two held a Persistent Payer, Collector or Sniper and averaged 23.83x, median 14.2x, against 7.75x and 5.6x for the other 870, after 24.2x against 7.79x in run one. Ten of run two's 18 rounds above 50x had one, and round 979's 266.6x came from a Persistent Collector.
Is the Collector/Payer still the richest symbol?
Yes: 17 rounds held one in run two and averaged 33.88x, after 42.6x over nine rounds in run one. The Persistent Sniper followed at 30.73x over 15 rounds and the Persistent Collector at 28.83x over 33, while a plain Collector, present in 504 rounds, averaged 12.03x and a plain Payer, in 505, 11.15x.
Seven reels or five, does it matter?
It did both times: rounds that opened both extra reels averaged 16.33x and then 17.19x, 218 and 212 of them, and returned 38.5% and 40.6% of the money, while the 554 and 529 rounds that stayed on five reels averaged 6.46x and 6.32x. No board filled all 28 positions in run two, so the 500-coin award stayed with round 3780 of run one.
Are the rounds any longer or shorter the second time?
About the same: 13.9 re-spins on average against 14.0, 12 at the median against 13, and the longest 40 against 47; 960 of 964 ran past their three opening spins. The 32 rounds of 30 re-spins or more took 10.6% of run two's money, the 527 rounds of 10 to 19 spins 48.1%.
Can the re-spins be bought in this build?
No, nothing is for sale: all 1,976 rounds across the two runs started from three or more Bonus symbols, 856 of run two's 964 from exactly three, and the turnover between two triggers averaged FUN 20.75 in run two against FUN 19.76 in run one.
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- spins20,000
- bet2.00
- result-1,774x
- RTP measured91.1%
- bonuses1976
- max win, no bonus0.0x

















