Pragmatic Play · 2024 · tested 2026-09-29
Sugar Rush 1000
A 742x tumble without free spins closed a 1,035-bet hole in the first Sugar Rush 1000 demo run, which finished five bets ahead with a measured 100.05% RTP over 10,000 spins.
- RTP measured / declared 93.0% 96.53%
- Hit frequency 34%
- Max win · no bonus 743x
- Bonus buy · mean result 100x · 0.78x
- Free spins, natural 67 / 20,000
- Bonus frequency 3.4 bHz
In numbers: measured RTP 93% against 96.53% declared over 20,000 logged rounds in 2 runs; 34.4% of rounds paid; a natural bonus landed once per 299 rounds (67 in total) and a bonus round paid a median 23x the stake, mean 73.6x, trigger spin included; 100 bonus buys at 100x returned 0.78x of their price on average, 73% of them below the price; the biggest round paid 742.6x; the longest dry run was 18 spins.
Test card
20,000 spins · USD 2.00 bet · every request logged| Spins | 20,000 · 2 runs |
| Bet | USD 2.00 |
| RTP declared | 96.53% |
| RTP measured | 93.00% (approximate 95% CI 77.9–108.1) |
| Hit frequency | 34% · every 2.91 |
| Dead streak max / avg | 18 / 2.92 |
| Median hit | 0.75x |
| Max win (no bonus round) | 742.6x · run 1, round 5852 |
| Free spins, natural | 67 · 3.4 bHz · every 298.5 spins · mean bonus round payout 73.6x stake |
| Balance start → end | 100,000 → 97,200 |
- 012026-09-0610,000 rounds · 50 buysfiles & checksums ↓100.05%RTP5 files · SHA-256 ↓
- 022026-09-2910,000 rounds · 50 buysfiles & checksums ↓85.95%RTP5 files · SHA-256 ↓
each run keeps its own spin log, CSV and raw server journal with checksums; the figures on this card combine all runs
Play Sugar Rush 1000 demo
PRAGMATIC PLAY · official demo · same math as real play
Same reels, real payouts
Cafe Casino runs the same Sugar Rush 1000 with the same math and adds a welcome bonus for players from the United States:
300% up to $2,000 + 150 FS 18+ · T&Cs apply · the demo stays freeBonus buy lab
100 buys × 100x · USD 200 eachmean 0.78x · median 0.323× price (USD 64.55) · 73 of 100 below price · best 9.46x · worst 0.02x
| Spins per bonus (avg / min–max) | 10.7 / 10–22 |
| Retriggered | 6.0% |
| Bonuses that paid nothing | 0% |
During the feature, three to seven scatters add 10, 12, 15, 20 or 30 spins. Twelve-spin starting awards are excluded from the extension share.
- Spent
- USD 20,000100 × USD 200
- Returned
- USD 15,534.3077.67% · approximate 95% CI 52–103%
- Net
- −USD 4,465.70−22.3 buys
- Break-even or better
- 27 / 10027%
- Paid 2× price or more
- 9 / 1009%
- Price in base spins
- 100natural trigger every ~299 spins
One ticket equals 100 ordinary stakes. Natural bonuses occurred once per 299 ordinary rounds in this sample. Stakes multiplied by this interval measure gross wagering, not the net cost of obtaining a bonus. Purchase returns above include the complete purchased round and are divided by the ticket price.
Risk profile
how much bankroll the 2 runs in sequence needed| 50 bets | bust at spin 114 |
| 100 bets | bust at spin 184 |
| 200 bets | bust at spin 442 |
The runs are played back to back as one series, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
7 rules screens from the gameSugar Rush 1000 keeps the 7×7 candy grid of the original and the same win rule: five or more identical symbols connected along rows or columns count as one block, and corners touching do not. After a block pays, its symbols vanish, everything above slides down, the gaps refill, and the round only ends once a refill produces nothing new.
What separates the 1000 edition is the ceiling on the multiplier cells. A cell remembers each symbol that explodes on it; from the second explosion onward it carries a multiplier, x2 first, then x4, x8 and so on up to x1024, where the original stopped at x128. Multipliers under one winning block are summed and applied to that block. Between base-game rounds every mark is erased, which is why the 742x on round 5852 of the first run had to be built and collected inside a single seven-tumble sequence.
Free spins start with three to seven candy jars in view: 10, 12, 15, 20 or 30 spins, and the same table applies to retriggers during the round. Inside the feature no mark is ever erased, so cells keep doubling from spin to spin. The first run's log holds 37 natural rounds: 31 of ten spins, three of twelve (3391, 3747, 9022) and three of twenty (5223, 6277, 9527).
Two purchase buttons sit on the left panel: the plain BUY FREE SPINS costs 100x the bet and opens on a bare grid, while BUY SUPER FREE SPINS costs 500x and seeds every one of the 49 cells with x2 before the first spin. Both can produce three to seven scatters on the triggering spin. All of the lab's purchases, fifty per run, were the 100x option; the super version has not been measured.
The cap is 25,000x the bet in both base game and free spins, and a bonus that reaches it ends on the spot with the remaining spins forfeited. The server reports 96.53% for regular play, 96.52% for the 100x buy and 96.44% for the super buy. The stake runs from 0.20 to 240; there is no ante bet.
Cluster pays
Cascading reels
Multiplier
Free spins
Retrigger
Scatter symbol
Bonus buy
On narrow screens, swipe or use arrow keys to view all payouts.
Bet range USD 0.20 – 240 per spin · payouts read from the game's paytable at bet USD 2.00
Gallery
6 frames from the demo session
Verdict
Thinner features in the second runSeven features fewer and a lower ceiling turned Sugar Rush 1000 from 100.05% in the first 10,000 rounds into 85.95% in the second: 37 natural rounds at 84.29x on average became 30 at 60.40x, the median feature fell from 35.55x to 14.47x, and the two twenty-spin rounds worth 546.6x and 491.6x in run one had one 22-spin counterpart, 548.25x on round 3261 of run two. Pooled, 20,000 rounds returned 93.0%, approximate 95% CI 77.89 to 108.11%, so the printed 96.53% sits inside the band with the combined balance 1,400 stakes down.
What held from run to run was the base game: a hit on 34.66% and 34.12% of spins at a 0.75x median, 6,534 and 6,588 blank rounds, and no empty stretch longer than 17 or 18 spins in 20,000 rounds. The tumbling grid kept producing scatter-free rounds above 100x, 742.6x on round 5852 of run one and 609.85x on round 323 of run two at the top, 22 rounds over 100x in all, while the bonus rounds paid 26.5% of the pooled return at one feature per 299 spins, 3.4 bHz, where 1 bHz means one natural feature per 1,000 rounds, with waits of 986 and 840 spins at the longest, both in run two.
A hundred 100x tickets at USD 200 returned 0.777x of price, 77.67%, 0.323x at the median, USD 64.55: 73 lost money, 27 covered the price, nine passed 2x and two passed 5x, purchase 36 of run one at USD 1,891 and purchase 19 of run two at USD 1,449.80. The 500x super ticket, which starts every cell at x2, stayed untested in both runs, so the purchase figures describe the bare-grid entry only. Long features are rare here: 62 of 67 started at ten spins, five at twelve, and four gained spins after entry, so the tumbling base game, which paid the larger part of the pooled return, is what a player sits with most of the time.
- Ordinary tumbles produced 742.6x and 609.85x rounds without a scatter, one in each run
- The hit rate held at 34.66% and 34.12% across the runs, a win every 2.9 spins
- No dead stretch reached 20 spins in 20,000 rounds; the longest was 18
- Two of 100 purchases passed 7x: USD 1,891 in run one and USD 1,449.80 in run two on a USD 200 ticket
- Natural features came once per 299 spins, with waits of 986 and 840 spins in the second run
- Thirty of 67 features paid under 20x, and the pooled feature median was 23.0x
- Three purchases in four failed to return their price, in both runs alike: 39 of 50 and 34 of 50
- Still unmeasured after 100 purchases: the 500x super buy with x2 on every cell
Run 01·2026-09-06·100.05%
For most of the run this was a losing session. The balance went under water on the first spins and stayed there: 417 bets down at spin 1,000, 797 at 3,000, and a low of 1,035 bets down at spin 5058. Then round 5852 tumbled seven times for 742.6x and pulled the account above its starting line for the first time, and round 6277, a twenty-spin bonus worth 491.6x, pushed it to a peak of 448 bets up. The last 3,700 spins gave that back slowly; the run ended 5 bets ahead at 100,009.60. None of the fixed bankrolls saw any of the recovery: 50 bets lasted 114 spins, 100 bets lasted 184 and 200 bets lasted 442.
Natural bonus rounds were the steadier engine, worth 31% of everything the game returned. Thirty-seven triggers averaged 84x with a median of 36x; ten cleared 100x, thirteen finished under 20x; the smallest was 6.2x on round 9829, the largest 546.6x on round 5223, a twenty-spin round. Their spacing was anything but regular: rounds 3391 and 3397 triggered six spins apart (278x and 13x), five triggers landed between rounds 8010 and 8434, and the longest wait ran 747 spins, from round 5530 to 6277.
Fifty purchases at 200 each cost 10,000 and returned 7,487. Thirty-nine of the fifty purchases came back below their price, 32 of them below half of it, and 14 below a tenth. Eleven paid at least 1x; four passed 2x, and only buy 36 went big, 9.455x over 22 spins after a retrigger. Take that one round away and the other 49 average 0.571x. Four of the 50 purchases received extra spins after entry; three other purchases started with twelve spins. Across all fifty, a bought round lasted 11 spins on average and 22 at most.
Come for the base game if you can sit through the long stretches: a 65% blank rate and no dead run longer than 17 spins, with 140 rounds above 10x and 13 above 100x in the log. Skip the 100x buy unless you are chasing one round in fifty; the median purchase returned 0.2505x of its price.
Run 02·2026-09-29·85.95%
Test bankrolls of 50 and 100 stakes ran out on spins 81 and 190, before round 323 tumbled six times for USD 1,219.70, 609.85 stakes, the biggest scatter-free round of the run, and a ten-spin feature on round 688 worth 189.25x then put the balance 509 stakes up, its high point. The next 9,300 spins took it all back: the blocks of 2,000 rounds returned 94.9%, 107.2%, 107.6%, 60.2% and 59.9%, the 200-stake bankroll lasted until spin 2435, and the low of 1,433.9 stakes down came on spin 9810, one round before the last feature paid 150.35x. The run closed at USD 97,190.50, 85.95% of stake, with 34.12% of spins paying, 0.75x at the median, and no blank stretch beyond 18 spins.
Thirty natural features arrived one per 333 spins, 3.0 bHz, and paid USD 3,623.90 as whole rounds, 21.1% of the ordinary return, 60.40x on average but 14.47x at the median: 17 of the 30 finished under 20x, the smallest at 2.5x on round 7669, and six passed 100x. Round 3261 held most of that money, a 22-spin round that started with twelve spins, added ten, ran 43 tumbles and paid USD 1,096.50 for the whole round, 548.25x. Six features came inside the first 823 spins, then none for 986 spins until round 1810, and a second drought of 840 spins ran from round 7669 to 8510.
Bought entries, fifty at USD 200, returned USD 8,047.10, 0.805x of price, 80.47%, on a 0.364x median, USD 72.80: 34 tickets came back under their price, 16 over it, five past 2x and one, purchase 19, at USD 1,449.80, 7.249x, where a single tumbling spin, the ninth of twelve, paid USD 1,430.80. Bought rounds ran 10.5 spins on average and 20 at most, two of them retriggered, three started with twelve spins, and the smallest result was USD 3.70 on purchase 30.
Test record
2 runs · 20,000 rounds · 100 buys · open data · closed rigThis game has been through 2 separate test runs on the official demo server, each a fresh session of 10,000 rounds at a fixed bet. Every figure on this page combines the runs into one sample, as if they were one long session; the record below keeps each run apart, with its own numbers and its own downloadable log.
- 20,000rounds, all runs
- 34%rounds that paid
- 743xbiggest round
- 1 / 299natural bonus rate
- 0.78xmean of 100 buys
- 18longest dry streak
01run Run 012026-09-06 measured return100.05%+3.5 pts vs declared
- 95% band
- 76.6–123.5%
- rounds that paid
- 35%
- biggest round
- 743x · round 5,852
- longest dry streak
- 17
- natural bonuses
- 37 · one per 270 rounds
- bonus buys
- mean 0.75x · median 0.251x · 78% below price
- balance start → end
- 100,000 → 100,010
- deepest drawdown
- 1,039x
02run Run 022026-09-29 lab note measured return85.95%-10.6 pts vs declared
- 95% band
- 66.9–105.1%
- rounds that paid
- 34%
- biggest round
- 610x · round 323
- longest dry streak
- 18
- natural bonuses
- 30 · one per 333 rounds
- bonus buys
- mean 0.80x · median 0.364x · 68% below price
- balance start → end
- 100,000 → 97,191
- deepest drawdown
- 1,943x
The second run, on 29 September, returned 85.95% against 100.05% on 6 September, which leaves the two-run total at 93.0%, under the printed 96.53%. The features thinned, 30 against 37 and 60.40x against 84.29x on average with a 14.47x median against 35.55x, while the purchases improved from 0.749x to 0.805x of price and the 200-stake bankroll lasted 2,435 spins instead of 442.
2 test runs combined into one sample (2026-09-06, 2026-09-29): 20000 ordinary paid rounds, including naturally triggered features, at a fixed USD 2.0 bet; 100 bonus buys at 200.0 each (100.0x) on the official Pragmatic Play demo server (jurisdiction 99, RTP profile 96.53%); every request and response logged.
The test rig plays the official demo build over the network and records every server round: bet, win, intermediate steps (cascades, respins), free spins, collect. Screenshots and video were captured in a separate browser session and are not part of the statistical samples. The text was read against the log by an editor before publication. How we test →
FAQ
6 questions · answered from the logWhat cost the second Sugar Rush 1000 run its return?
The second run had 30 natural features against 37 and they paid 60.40x on average against 84.29x, with 17 of the 30 under 20x; its biggest scatter-free round was 609.85x against 742.6x. The hit rate, 34.12% against 34.66%, and the 0.75x median hit were the same in both, so the gap sits in the features and the top tumbles.
How irregular were the gaps between features in Sugar Rush 1000?
Sixty-seven natural features in 20,000 rounds, 3.4 bHz or one per 299 spins on average, but the spacing ranged from two features six spins apart, rounds 3391 and 3397 of run one, to 986 rounds with none, 823 to 1810 of run two. The first feature of run one came on spin 29 and of run two on spin 145.
Do Sugar Rush 1000 bonus buys at 100x pay for themselves?
No: across 100 tickets the average came to 0.777x of the USD 200 price, 0.323x at the median, USD 64.55, and 73 tickets lost money. The two best, USD 1,891 in run one and USD 1,449.80 in run two, were the only ones past 5x.
How large was the biggest single spin inside a feature?
One tumbling sequence on the ninth spin of purchase 19 in run two paid USD 1,430.80, 715.4 stakes, and that single spin made the ticket's USD 1,449.80 result. In the natural features the top rounds were 548.25x over 22 spins, round 3261 of run two, and 546.6x over twenty spins, round 5223 of run one.
Which run had the better base game?
Neither by much: run one hit on 34.66% of spins and run two on 34.12%, both at a 0.75x median, with blank rounds at 6,534 and 6,588 and the longest empty stretch 17 and 18 spins. The difference sat in the top scatter-free rounds, 742.6x and 156.95x in run one against 609.85x and 211.8x in run two.
Do retriggers matter in Sugar Rush 1000?
No, rarely: four of the 67 natural features and six of the 100 bought rounds gained spins after entry. The largest feature on the page, 548.25x on round 3261 of run two, was one of them, while the retriggered twenty-spin round 9527 of run one finished at 14.4x.







Field notes
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