Pragmatic Play · 2024 · tested 2026-09-04
Sweet Bonanza 1000
The base game is small change with a hit every other spin; the bombs live in the feature, and one bought round at 22.6x paid for the other forty-nine.
measured over 10,000 spins · 50 buys
Is Sweet Bonanza 1000 worth playing?
quick answerSweet Bonanza 1000 gave back 92.51% of the money staked across ten thousand demo rounds at 2.00 per spin (95% CI 80.8–104.2%), with the server declaring 96.53%. Something paid on 43% of spins, usually about 0.9x, and the largest base-game round was only 29x; every one of the ten biggest rounds was a bonus. Twenty-two natural triggers averaged 75x with a median of 44x, led by 410x on round 1585. Fifty buys at 100x returned 1.19x of their cost, a figure that depends entirely on buy 32 at 22.56x.
Test card
10,000 spins · USD 2.00 bet · every request logged| Spins | 10,000 |
| Bet | USD 2.00 |
| RTP declared | 96.53% |
| RTP measured | 92.51% (95% CI 80.8–104.2) |
| Hit frequency | 43% · every 2.33 |
| Dead streak max / avg | 15 / 2.35 |
| Median hit | 0.90x |
| Max win (base game) | 28.9x · spin 5076 |
| Free spins, natural | 22 · every 454.5 spins · mean 75.0x |
| Balance start → end | 100,000 → 98,502 |
Play Sweet Bonanza 1000 demo
same math as real play · demo balance
Bonus buy lab
50 buys × 100x · USD 200 eachmean 1.19x · median 0.49x · 36 of 50 below price · best 22.56x · worst 0.03x
| Spins per bonus (avg / min–max) | 11.1 / 10–25 |
| Retriggered | 16% |
| Multiplier total (avg / max) | 175 / 1,304 |
| Bonuses that paid nothing | 2% |
- Spent
- USD 10,00050 × USD 200
- Returned
- USD 11,904119% · CI95 32–206%
- Net
- +USD 1,904+9.5 buys
- Break-even or better
- 14 / 5028%
- Paid 2× price or more
- 4 / 508%
- Price in base spins
- 100natural trigger every ~455 spins
One buy costs 100 base spins; a natural bonus came once per 455 spins, so buying reached the feature about 5× faster. Natural bonus paid 75.0x of the bet, bought bonuses averaged 119x.
Risk profile
how much bankroll this run needed| 50 bets | bust at spin 231 |
| 100 bets | bust at spin 425 |
| 200 bets | bust at spin 990 |
One run, one bet size. A different session can bust earlier or never; treat this as a measured example, not a rule.
How it plays
7 rules screens from the gameThe screen is 6×5 and there are no lines: any eight or more identical candies or fruits, wherever they sit, pay, vanish and are replaced from above until no new group forms. The red heart is the top symbol at 50x for a dozen or more, followed by the purple square, green pentagon and blue oval; the fruits run from the apple at 10x down to the banana at 2x. The lollipop is the scatter and pays on its own: 3x for four, 5x for five, 100x for six.
Multiplier bombs appear only in the feature. Each carries a value from 2x to 1,000x and stays on screen until the tumbling stops; the values of every bomb on screen are then added together and the sum multiplies everything the sequence paid. Because there are no bombs in the base game, base rounds are capped by the paytable alone: the best we logged was 29x on round 5076, and only three base rounds passed 25x.
The feature begins with ten spins once four or more lollipops land, and three more inside it add five. Sixteen of our 22 natural rounds ran the basic ten spins, three reached fifteen, two reached twenty and round 8484 reached twenty-five. The largest bomb total in a natural round was 392x on round 1585, which turned a 10-spin feature into 410x.
Three stake options exist. The ante bet costs 25% more and doubles the natural trigger rate while switching the buy off. The standard buy costs 100x and guarantees four scatters. The super buy costs 500x and makes every bomb worth at least 20x. The win cap is 25,000x, or 20,000x with the ante on, and the server lists 96.53% for regular play, 96.5% for ante and 96.52% for the 100x purchase. Our fifty buys used the 100x option.
Cascading reels
Multiplier
Scatter symbol
Free spins
Retrigger
Bonus buy
Extra bet
Bet range 0.20 – 120,000 per spin · payouts read from the game's paytable at bet 2.00
Gallery
9 frames from the test
Verdict
who it suits, who should skip itSessions here are long and flat until a bomb lands. Spins paid on 43% of attempts, the longest empty stretch was fifteen spins (rounds 206 to 220 and again 7878 to 7892), and the balance drifted from a peak of 100,256 on round 1720 to a low of 98,502 on the very last spin, 749 bets down. The 2,000-spin blocks returned 104%, 95%, 84%, 86% and 93%; fifty bets lasted 231 spins, one hundred lasted 425 and two hundred lasted 990.
The feature does all the heavy lifting and does it unevenly. Twenty-two triggers, one per 455 spins, produced four rounds above 100x (410x, 214x, 172x and 121x) and six under 20x, with round 3346 at 3x and round 7470 at 4.6x at the bottom. The gap between triggers ran from two spins (rounds 5999 and 6001) to 2,513 spins between rounds 3486 and 5999.
Buying at 100x produced the most lopsided set of results in this lab. Fifty purchases returned 11,895 on 10,000 spent, but 36 of them lost, the median came in at 0.51x, and buy 32 alone brought back 4,512 from a 25-spin round with a 1,304x bomb total. Without that one round the other 49 averaged 0.75x. Eight buys retriggered; the worst, buy 26, returned 0.03x.
- A paying spin 43% of the time, no empty stretch beyond fifteen
- Four natural bonuses above 100x, the best 410x from a 392x bomb total
- Buys returned 1.19x over fifty tries
- Three stake options: ante, 100x buy, 500x super buy
- 92.51% logged against 96.53% declared, four points under
- Base game capped at 29x with no bombs outside the feature
- Thirty-six losing buys out of fifty; the profit came from one round
- One gap of 2,513 spins between natural triggers
- Round 1585 opened with three ordinary tumbles worth 22.5, then the free spins stacked bombs to a 392x total and the round closed at 424x, the largest of the series.
- Buy 32 collected a 1,304x bomb total over 25 spins and paid 22.56x of its price; the next best purchase, buy 16, managed 3.46x.
- No base-game round beat 29x in 10,000 spins: without bombs the paytable caps what a tumble chain can do.
- The longest wait between natural bonuses was 2,513 spins (rounds 3486 to 5999); the shortest was two.
- The balance finished at its lowest point of the whole run, 98,502 on spin 10,000, after peaking 128 bets up on round 1720.
Method & data
open data · closed rig10000 base-game spins at a fixed USD 2.0 bet; 50 bonus buys at 200.0 each (100.0x) on the official Pragmatic Play demo server (jurisdiction 99, RTP profile 96.53%); every request and response logged; test run 2026-09-04.
The test rig plays the official demo build over the network and records every server round: bet, win, cascade steps, free spins, collect. Screenshots and video come from a real browser session. A human editor checks the numbers and the text before publication. How we test →
| 2026-09-04 | 10,000 spins · RTP 92.5% |
FAQ
12 questions · answered from the logWhere do bombs appear?
Only in the free spins. In the base game the reels carry candies, fruit and scatters, so a base round can only pay what the symbol counts allow: our best was 29x on round 5076.
How is the bomb total applied?
Every bomb that lands during one free spin stays until its tumbles end; then all their values are added and the sum multiplies that spin's total. Round 1585 reached a 392x total on one spin, buy 32 reached 1,304x.
Spin count per trigger?
Ten for four or more scatters, and each set of three scatters inside the feature adds five. Sixteen of our 22 natural rounds ended at ten, three at fifteen, two at twenty and one, round 8484, at twenty-five.
Trigger spacing in the log?
Twenty-two times in 10,000 spins, one per 455. The spacing was erratic: two spins between rounds 5999 and 6001, then 2,513 spins between rounds 3486 and 5999.
Payout of the natural bonuses?
An average of 75x and a median of 44x. Four cleared 100x (410x on round 1585, 214x on 3486, 172x on 8775, 121x on 8039) and six stayed under 20x, with 3x on round 3346 the weakest.
Worth paying 100x for the feature?
Overall the fifty buys returned 1.19x, but that number is one round wide: buy 32 paid 22.56x, and the remaining 49 averaged 0.75x with 36 losers and a 0.51x median. Expect the 0.75x version far more often than the 1.19x one.
What about the 500x super buy?
It guarantees that every bomb is worth at least 20x, for five times the price. We did not test it; all fifty purchases here were the 100x option, and the server lists 96.55% for the super buy against 96.52% for the standard one.
Does the ante bet change the maths?
It adds 25% to the stake, doubles the natural trigger rate and disables both buy buttons. The declared return is 96.5% with ante against 96.53% without, so the cost is speed, not RTP. Our series ran without it.
Why was the biggest round only 424x when the cap is 25,000x?
Because a 1,000x bomb never landed on a paying spin in 10,000 natural rounds and 50 buys. The highest single-spin bomb total we saw was 1,304x on buy 32, and even that spin's symbol win was modest.
Bankroll survival?
Fifty bets lasted 231 spins, one hundred lasted 425, two hundred lasted 990. The balance finished at its lowest point, 749 bets down, and was never more than 128 bets up.
Base game on its own?
Only as the road to the feature. It hits often, 43% of spins, but the median win is 0.9x and the ceiling without bombs is the paytable: 29x was the best in 10,000 spins.
How does 92.5% compare with the declared 96.53%?
It sits four points under, inside a 95% interval of 80.8–104.2%. One more round like 1585 or one bought round like buy 32 would have moved the figure by four points on its own.







Field notes
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